Nameda N
Lamp and Lighting Research Department, Toshiba Corporation, Kanagawa, Japan.
Biol Cybern. 1988;59(2):121-30. doi: 10.1007/BF00317774.
Illumination allows solid object perception to be obtained and depicted by a shading pattern produced by lighting. The shading cue, as one of solid perception cues (Gibson 1979), was investigated in regard to a white corrugated wave shape, using computer graphic device: Tospix-2. The reason the corrugated wave was chosen, is that an alternately bright and dark pattern, produced by shading, can be conveniently analyzed into contained spatial frequencies. This paper reports spatial frequency properties contained in the shading pattern. The shading patterns, input into the computer graphic device, are analyzed by Fourier Transformation by the same device. After the filtration by various spatial frequency low and high pass filters, Inverse Fourier Transformation is carried out for the residual components. The result of the analysis indicates that the third through higher harmonics components are important in regard to presenting a solid reality feeling in solid perception. Sakata (1983) also reported that an edged pattern, superimposed onto a lower sinusoidal pattern, was important in solid perception. The third through higher harmonics components express the changing position of luminance on the pattern, and a slanted plane relating to the light direction. Detection of a solid shape, constructed with flat planes, is assumed to be on the bottom of the perfect curved solid perception mechanism. Apparent evidence for this assumption, in difficult visual conditions, is that a flat paneled solid is seen before the curved solid. This mechanism is explained by two spatial frequency neural network systems, assumed as having correspondence with higher spatial frequency detection and lower spatial frequency detection.
光照可使固体物体的感知通过光照产生的阴影图案得以获取和描绘。阴影线索作为固体感知线索之一(吉布森,1979年),使用计算机图形设备Tospix - 2对白色波纹形状进行了研究。选择波纹形状的原因在于,由阴影产生的明暗交替图案可方便地分解为所含的空间频率。本文报告了阴影图案中所含的空间频率特性。输入到计算机图形设备中的阴影图案由同一设备通过傅里叶变换进行分析。在经过各种空间频率低通和高通滤波器滤波后,对剩余成分进行傅里叶逆变换。分析结果表明,三次及更高次谐波成分对于在固体感知中呈现立体真实感很重要。坂田(1983年)也报告称,叠加在较低正弦图案上的边缘图案在固体感知中很重要。三次及更高次谐波成分表示图案上亮度的变化位置以及与光方向相关的倾斜平面。由平面构成的固体形状的检测被认为处于完美曲面固体感知机制的底层。在困难视觉条件下,这一假设的明显证据是,在看到曲面固体之前会先看到平板固体。这种机制由两个空间频率神经网络系统来解释,假定这两个系统分别对应于较高空间频率检测和较低空间频率检测。