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使用三维摄像机定量评估幼儿的身体活动。

Quantifying Physical Activity in Young Children Using a Three-Dimensional Camera.

机构信息

Department of Biobehavioral Sciences, Teachers College, Columbia University, New York, NY 10027, USA.

Department of Music & Dance, College of Humanities & Fine Arts, University of Massachusetts Amherst, Amherst, MA 01003, USA.

出版信息

Sensors (Basel). 2020 Feb 19;20(4):1141. doi: 10.3390/s20041141.

Abstract

The purpose of this study was to determine the feasibility and validity of using three-dimensional (3D) video data and computer vision to estimate physical activity intensities in young children. Families with children (2-5-years-old) were invited to participate in semi-structured 20-minute play sessions that included a range of indoor play activities. During the play session, children's physical activity (PA) was recorded using a 3D camera. PA video data were analyzed via direct observation, and 3D PA video data were processed and converted into triaxial PA accelerations using computer vision. PA video data from children ( = 10) were analyzed using direct observation as the ground truth, and the Receiver Operating Characteristic Area Under the Curve (AUC) was calculated in order to determine the classification accuracy of a Classification and Regression Tree (CART) algorithm for estimating PA intensity from video data. A CART algorithm accurately estimated the proportion of time that children spent sedentary (AUC = 0.89) in light PA (AUC = 0.87) and moderate-vigorous PA (AUC = 0.92) during the play session, and there were no significant differences ( > 0.05) between the directly observed and CART-determined proportions of time spent in each activity intensity. A computer vision algorithm and 3D camera can be used to estimate the proportion of time that children spend in all activity intensities indoors.

摘要

本研究旨在确定使用三维(3D)视频数据和计算机视觉来估计幼儿身体活动强度的可行性和有效性。邀请有儿童(2-5 岁)的家庭参加 20 分钟的半结构化游戏环节,其中包括一系列室内游戏活动。在游戏过程中,使用 3D 摄像机记录儿童的身体活动(PA)。通过直接观察对 PA 视频数据进行分析,并使用计算机视觉对 3D PA 视频数据进行处理和转换为三轴 PA 加速度。使用直接观察作为地面实况分析了 10 名儿童的 PA 视频数据,并计算了Receiver Operating Characteristic 曲线下的面积(AUC),以确定分类回归树(CART)算法从视频数据中估计 PA 强度的分类准确性。CART 算法可以准确估计儿童在游戏过程中处于久坐状态的时间比例(AUC = 0.89)、轻度 PA(AUC = 0.87)和中度-剧烈 PA(AUC = 0.92),且直接观察和 CART 确定的每个活动强度的时间比例之间没有显著差异(>0.05)。计算机视觉算法和 3D 摄像机可用于估计儿童在室内所有活动强度下的时间比例。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a558/7071428/a94b278d3819/sensors-20-01141-g001a.jpg

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