Wan Shigang, Zhou Hongqi, Lin Jinxiong, Lu Wei
Department of Chemistry, Southern University of Science and Technology (SUSTech), Shenzhen, Guangdong, 518055, China.
Angew Chem Int Ed Engl. 2020 May 25;59(22):8416-8420. doi: 10.1002/anie.202003160. Epub 2020 Apr 6.
A proof-of-principle prototype of a volumetric 3D-displaying system is demonstrated by utilizing the photo-activated phosphorescence of two long-lived phosphorescent metal-porphyrins in dimethyl sulfoxide (DMSO), a photochemically deoxygenating solvent. The first phosphorescent sensitizer, Pt(TPBP), absorbs a light beam with a wavelength of 635 nm, and the sensitized singlet oxygen is scavenged by DMSO. The second phosphorescent emitter, Pt(OEP), absorbs a light beam with a wavelength of 532 nm and visibly phosphoresces only in the deoxygenated zone generated by the first sensitizer. The phosphorescent voxels, 3D images, and animations are well-defined by the intersections of the 635-nm and 532-nm light beams that are programmable by tuning of the excitation-power densities, the beam shapes, and the kinetics. As a pivotal selection rule for the phosphorescent molecular couple used in this 3D-displaying system, their absorptions and emissions must be orthogonal to each other, so that they can be excited and addressed independently.
通过利用两种长寿命磷光金属卟啉在光化学脱氧溶剂二甲基亚砜(DMSO)中的光激活磷光,展示了一种体积3D显示系统的原理验证原型。第一种磷光敏化剂Pt(TPBP)吸收波长为635 nm的光束,敏化单线态氧被DMSO清除。第二种磷光发射体Pt(OEP)吸收波长为532 nm的光束,并且仅在由第一种敏化剂产生的脱氧区域中可见地发出磷光。磷光体素、3D图像和动画通过635-nm和532-nm光束的交叉点清晰地定义,这些交叉点可通过调节激发功率密度、光束形状和动力学来编程。作为此3D显示系统中使用的磷光分子对的关键选择规则,它们的吸收和发射必须相互正交,以便它们能够被独立激发和寻址。