Faculty of Psychology and Neuroscience, Maastricht University, Maastricht, The Netherlands.
Centro de Estatística e Aplicações e Departamento de Estatística e Investigação Operacional, Faculdade de Ciências, Universidade de Lisboa, Lisbon, Portugal.
J Psychopharmacol. 2020 Aug;34(8):891-900. doi: 10.1177/0269881120913145. Epub 2020 Mar 24.
The neuropeptides oxytocin and vasopressin have been repeatedly implicated in social decision making by enhancing social salience and, generally, cooperation. The iterated and sequential version of the prisoner's dilemma (PD) game is a social dilemma paradigm eliciting strategies of cooperation versus competition.
We aimed to characterise the role of PD players' sex, game partner type (computer vs. human) and oxytocin or vasopressin inhalation on the player's strategy preference.
Participants (153 men; 151 women) were randomised to intranasal 24 IU oxytocin, 20 IU vasopressin or placebo, double-blind, and played the PD. We examined main and interactive effects of sex, drug and partner type on strategy preference.
We found a pervasive preference for a tit-for-tat strategy (i.e. general sensitivity to the partner's choices) over unconditional cooperation, particularly when against a human rather than a computer partner. Oxytocin doubled this sensitivity in women (i.e. the preference for tit-for-tat over unconditional cooperation strategies) when playing against computers, which suggests a tendency to anthropomorphise them, and doubled women's unconditional cooperation preference when playing against humans. Vasopressin doubled sensitivity to the partner's previous choices (i.e. for tit-for-tat over unconditional cooperation) across sexes and partner types.
These findings suggest that women may be more sensitive to oxytocin's social effects of anthropomorphism of non-humans and of unconditional cooperation with humans, which may be consistent with evolutionary pressures for maternal care, and that vasopressin, irrespective of sex and partner type, may be generally sensitising humans to others' behaviour.
神经肽催产素和血管升压素通过增强社会显著性和普遍的合作,反复被牵连到社会决策中。囚徒困境(PD)游戏的迭代和顺序版本是一种社会困境范式,引发了合作与竞争的策略。
我们旨在描述 PD 玩家的性别、游戏伙伴类型(计算机与人类)以及催产素或血管升压素吸入对玩家策略偏好的作用。
参与者(153 名男性;151 名女性)被随机分配到鼻腔内 24IU 催产素、20IU 血管升压素或安慰剂,双盲,并玩 PD。我们检查了性别、药物和伙伴类型对策略偏好的主要和交互作用。
我们发现一种普遍的倾向,即倾向于以牙还牙的策略(即对伙伴选择的普遍敏感性)而不是无条件合作,特别是当面对人类而不是计算机伙伴时。当与计算机对抗时,催产素使女性的这种敏感性增加了一倍(即倾向于以牙还牙而不是无条件合作策略),这表明她们有将其拟人化的倾向,而当与人类对抗时,催产素使女性无条件合作的偏好增加了一倍。血管升压素使两性和伙伴类型对伙伴先前选择的敏感性增加了一倍(即倾向于以牙还牙而不是无条件合作)。
这些发现表明,女性可能对催产素对非人类的拟人化和对人类的无条件合作的社会影响更敏感,这可能与母性关怀的进化压力一致,而血管升压素无论性别和伙伴类型如何,都可能使人对他人的行为更加敏感。