Centre for Gambling Research, ANU Centre for Social Research and Methods, Research School of Social Sciences, ANU College of Arts and Social Sciences, Australian National University, Canberra, ACT, Australia.
Health Promot J Austr. 2021 Apr;32(2):248-257. doi: 10.1002/hpja.341. Epub 2020 May 7.
Advancements in mobile- and web-based technologies proliferate everyday opportunities to gamble. The increased availability, popularity and intensity of online gambling platforms and interactive gaming activities also changes the way we construct gambling harm reduction interventions. Information and communication technologies (ICT) provide potential opportunities to reduce harm from online gambling through harm minimisation initiatives and currently available services. The aim of this review was to firstly understand the scope of peer-reviewed evidence on ICT-based strategies to reduce online gambling harm, and secondly, what evidence exists specifically in relation to ICT-based harm reduction initiatives for people who gamble online.
Scoping review methods and a five-stage model of analysis were used to: identify the published literature on ICT-based harm minimisation activities for online gambling; distil models appropriate to address gambling harm in this setting; and synthesise all available evidence, noting gaps and patterns.
Sixteen gambling-specific ICT-based interventions were reviewed in depth. The majority of included studies focused on different components of computer-assisted or online therapy programs for disordered gambling, specifically the development of individual skills in managing problematic gambling behaviour.
The review found that despite the widespread potential ICT represent for addressing gambling harm there has been only limited published research to date.
There is a clear need for further investigation into uptake, usage, focus and effectiveness of all online gambling interventions on offer. The dearth of gambling-specific empirical knowledge potentially indicates a serious resourcing and reporting issues in this area.
移动和基于网络的技术进步每天都在为赌博提供更多机会。在线赌博平台和互动游戏活动的可用性、普及性和强度的增加也改变了我们构建赌博减少伤害干预措施的方式。信息和通信技术(ICT)通过减少伤害措施和现有服务,为减少在线赌博伤害提供了潜在的机会。本研究的目的首先是了解基于 ICT 的策略来减少在线赌博伤害的同行评审证据的范围,其次是了解专门针对在线赌博者基于 ICT 的减少伤害干预措施的证据。
采用范围综述方法和五个阶段的分析模型,以:确定关于在线赌博的基于 ICT 的减少伤害活动的已发表文献;提取适合解决该环境下赌博伤害的模型;综合所有现有证据,注意差距和模式。
深入审查了 16 项专门针对赌博的基于 ICT 的干预措施。大多数纳入的研究都集中在针对赌博障碍的计算机辅助或在线治疗计划的不同组成部分上,特别是在管理有问题的赌博行为方面发展个人技能。
该综述发现,尽管 ICT 具有广泛的潜力可以用来解决赌博伤害问题,但迄今为止,发表的研究非常有限。
目前需要进一步研究提供的所有在线赌博干预措施的接受程度、使用情况、重点和效果。赌博特定的实证知识的缺乏可能表明该领域在资源和报告方面存在严重问题。