Department of Electrical and Computer Engineering, Johns Hopkins University, Baltimore, Maryland, United States of America.
Department of Psychology, University of Nevada, Las Vegas; Las Vegas, Nevada, United States of America.
PLoS Comput Biol. 2020 Apr 10;16(4):e1007746. doi: 10.1371/journal.pcbi.1007746. eCollection 2020 Apr.
Perceptual bistability-the spontaneous, irregular fluctuation of perception between two interpretations of a stimulus-occurs when observing a large variety of ambiguous stimulus configurations. This phenomenon has the potential to serve as a tool for, among other things, understanding how function varies across individuals due to the large individual differences that manifest during perceptual bistability. Yet it remains difficult to interpret the functional processes at work, without knowing where bistability arises during perception. In this study we explore the hypothesis that bistability originates from multiple sources distributed across the perceptual hierarchy. We develop a hierarchical model of auditory processing comprised of three distinct levels: a Peripheral, tonotopic analysis, a Central analysis computing features found more centrally in the auditory system, and an Object analysis, where sounds are segmented into different streams. We model bistable perception within this system by applying adaptation, inhibition and noise into one or all of the three levels of the hierarchy. We evaluate a large ensemble of variations of this hierarchical model, where each model has a different configuration of adaptation, inhibition and noise. This approach avoids the assumption that a single configuration must be invoked to explain the data. Each model is evaluated based on its ability to replicate two hallmarks of bistability during auditory streaming: the selectivity of bistability to specific stimulus configurations, and the characteristic log-normal pattern of perceptual switches. Consistent with a distributed origin, a broad range of model parameters across this hierarchy lead to a plausible form of perceptual bistability.
知觉双稳态——刺激的两种解释之间自发、不规则的波动——在观察各种模糊刺激模式时发生。这种现象有可能成为一种工具,用于理解由于知觉双稳态过程中表现出的个体差异,功能在个体之间是如何变化的。然而,如果不知道双稳态是在知觉过程中的哪个环节产生的,就很难解释其功能过程。在这项研究中,我们探索了这样一种假设,即双稳态起源于分布在整个知觉层次结构中的多个来源。我们开发了一个由三个不同层次组成的听觉处理分层模型:外周、音调分析、中央分析计算听觉系统中更中心的特征,以及对象分析,其中声音被分割成不同的流。我们通过在一个或所有三个层次的系统中应用适应、抑制和噪声来对双稳态知觉进行建模。我们评估了这个分层模型的大量变体,每个模型都有不同的适应、抑制和噪声配置。这种方法避免了假设必须调用单个配置来解释数据的情况。每个模型都根据其复制听觉流中双稳态的两个特征的能力进行评估:双稳态对特定刺激模式的选择性,以及知觉转换的特征对数正态分布模式。与分布式起源一致,该层次结构中广泛的模型参数导致了一种合理的知觉双稳态形式。