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运动专家与非专家在虚拟运动中的方法比较:检验基于身体和视觉转换对空间更新的贡献。

A comparison of virtual locomotion methods in movement experts and non-experts: testing the contributions of body-based and visual translation for spatial updating.

机构信息

Moss Rehabilitation Research Institute, Elkins Park, PA, USA.

Psychology Department, University of Utah, Salt Lake City, UT, USA.

出版信息

Exp Brain Res. 2020 Sep;238(9):1911-1923. doi: 10.1007/s00221-020-05851-6. Epub 2020 Jun 17.

Abstract

Both visual and body-based (vestibular and proprioceptive) information contribute to spatial updating, or the way a navigator keeps track of self-position during movement. Research has tested the relative contributions of these sources of information and found mixed results, with some studies demonstrating the importance of body-based information, especially for translation, and some demonstrating the sufficiency of visual information. Here, we invoke an individual differences approach to test whether some individuals may be more dependent on certain types of information compared to others. Movement experts tend to be dependent on motor processes in small-scale spatial tasks, which can help or hurt performance, but it is unknown if this effect extends into large-scale spatial tasks like spatial updating. In the current study, expert dancers and non-dancers completed a virtual reality point-to-origin task with three locomotion methods that varied the availability of body-based and visual information for translation: walking, joystick, and teleporting. We predicted decrements in performance in both groups as self-motion information was reduced, and that dancers would show a larger cost. Surprisingly, both dancers and non-dancers performed with equal accuracy in walking and joystick and were impaired in teleporting, with no large differences between groups. We found slower response times for both groups with reductions in self-motion information, and minimal evidence for a larger cost for dancers. While we did not see strong dance effects, more participation in spatial activities related to decreased angular error. Together, the results suggest a flexibility in reliance on visual or body-based information for translation in spatial updating that generalizes across dancers and non-dancers, but significant decrements associated with removing both of these sources of information.

摘要

视觉和基于身体的(前庭和本体感觉)信息都有助于空间更新,或者说导航者在运动过程中跟踪自身位置的方式。研究已经测试了这些信息来源的相对贡献,得出了混合的结果,一些研究表明基于身体的信息很重要,特别是对于平移,而一些研究则表明视觉信息是足够的。在这里,我们采用个体差异的方法来测试是否有些人比其他人更依赖某些类型的信息。运动专家往往依赖于小尺度空间任务中的运动过程,这可能有助于或损害表现,但尚不清楚这种效应是否会扩展到像空间更新这样的大尺度空间任务中。在当前的研究中,专业舞者和非舞者使用三种运动方式完成了一个虚拟现实的从原点到目标点的任务,这三种方式改变了平移时基于身体和视觉信息的可用性:步行、操纵杆和瞬移。我们预测,在自我运动信息减少的情况下,两组的表现都会下降,而且舞者的表现下降幅度会更大。令人惊讶的是,无论是舞者还是非舞者,在步行和操纵杆的表现都同样准确,而在瞬移的表现都受到了损害,两组之间没有明显的差异。我们发现,随着自我运动信息的减少,两组的反应时间都变慢了,而且舞者的成本增加的证据很少。虽然我们没有看到强烈的舞蹈效应,但与减少角度误差相关的更多的空间活动参与度与减少角度误差有关。总的来说,结果表明,在空间更新的平移中,对视觉或基于身体的信息的依赖具有灵活性,可以跨舞者和非舞者通用,但在去除这两种信息来源时,都会有显著的下降。

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