• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

基于智能手机游戏的适应性反馈对医疗保健提供者学习收获的评估:随机对照试验。

Evaluation of Adaptive Feedback in a Smartphone-Based Game on Health Care Providers' Learning Gain: Randomized Controlled Trial.

作者信息

Tuti Timothy, Winters Niall, Edgcombe Hilary, Muinga Naomi, Wanyama Conrad, English Mike, Paton Chris

机构信息

Kellogg College, University of Oxford, Oxford, United Kingdom.

KEMRI-Wellcome Trust Research Programme, Nairobi, Kenya.

出版信息

J Med Internet Res. 2020 Jul 6;22(7):e17100. doi: 10.2196/17100.

DOI:10.2196/17100
PMID:32628115
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7380991/
Abstract

BACKGROUND

Although smartphone-based emergency care training is more affordable than traditional avenues of training, it is still in its infancy, remains poorly implemented, and its current implementation modes tend to be invariant to the evolving learning needs of the intended users. In resource-limited settings, the use of such platforms coupled with gamified approaches remains largely unexplored, despite the lack of traditional training opportunities, and high mortality rates in these settings.

OBJECTIVE

The primary aim of this randomized experiment is to determine the effectiveness of offering adaptive versus standard feedback, on the learning gains of clinicians, through the use of a smartphone-based game that assessed their management of a simulated medical emergency. A secondary aim is to examine the effects of learner characteristics and learning spacing with repeated use of the game on the secondary outcome of individualized normalized learning gain.

METHODS

The experiment is aimed at clinicians who provide bedside neonatal care in low-income settings. Data were captured through an Android app installed on the study participants' personal phones. The intervention, which was based on successful attempts at a learning task, included adaptive feedback provided within the app to the experimental arm, whereas the control arm received standardized feedback. The primary end point was completion of the second learning session. Of the 572 participants enrolled between February 2019 and July 2019, 247 (43.2%) reached the primary end point. The primary outcome was standardized relative change in learning gains between the study arms as measured by the Morris G effect size. The secondary outcomes were the participants individualized normalized learning gains.

RESULTS

The effect of adaptive feedback on care providers' learning gain was found to be g=0.09 (95% CI -0.31 to 0.46; P=.47). In exploratory analysis, using normalized learning gains, when subject-treatment interaction and differential time effect was controlled for, this effect increased significantly to 0.644 (95% CI 0.35 to 0.94; P<.001) with immediate repetition, which is a moderate learning effect, but reduced significantly by 0.28 after a week. The overall learning change from the app use in both arms was large and may have obscured a direct effect of feedback.

CONCLUSIONS

There is a considerable learning gain between the first two rounds of learning with both forms of feedback and a small added benefit of adaptive feedback after controlling for learner differences. We suggest that linking the adaptive feedback provided to care providers to how they space their repeat learning session(s) may yield higher learning gains. Future work might explore in more depth the feedback content, in particular whether or not explanatory feedback (why answers were wrong) enhances learning more than reflective feedback (information about what the right answers are).

TRIAL REGISTRATION

Pan African Clinical Trial Registry (PACTR) 201901783811130; https://pactr.samrc.ac.za/TrialDisplay.aspx?TrialID=5836.

INTERNATIONAL REGISTERED REPORT IDENTIFIER (IRRID): RR2-10.2196/13034.

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f9a1/7380991/d83cb6c82dbd/jmir_v22i7e17100_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f9a1/7380991/d83cb6c82dbd/jmir_v22i7e17100_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f9a1/7380991/d83cb6c82dbd/jmir_v22i7e17100_fig1.jpg
摘要

背景

尽管基于智能手机的急救培训比传统培训途径更经济实惠,但仍处于起步阶段,实施效果不佳,且当前的实施模式往往无法满足目标用户不断变化的学习需求。在资源有限的环境中,尽管缺乏传统培训机会且这些环境中的死亡率很高,但将此类平台与游戏化方法相结合的应用在很大程度上仍未得到探索。

目的

本随机试验的主要目的是通过使用一款基于智能手机的游戏来评估临床医生对模拟医疗紧急情况的处理能力,从而确定提供适应性反馈与标准反馈对临床医生学习效果的有效性。次要目的是研究学习者特征和重复使用游戏时的学习间隔对个性化标准化学习效果这一次要结果的影响。

方法

该试验针对在低收入环境中提供床边新生儿护理的临床医生。数据通过安装在研究参与者个人手机上的安卓应用程序获取。干预措施基于学习任务的成功尝试,包括在应用程序中为实验组提供适应性反馈,而对照组则接收标准化反馈。主要终点是完成第二次学习课程。在2019年2月至2019年7月招募的572名参与者中,247名(43.2%)达到了主要终点。主要结果是通过莫里斯G效应量衡量的研究组之间学习效果的标准化相对变化。次要结果是参与者的个性化标准化学习效果。

结果

发现适应性反馈对护理人员学习效果的影响为g = 0.09(95%CI -0.31至0.46;P = 0.47)。在探索性分析中,使用标准化学习效果,在控制了受试者 - 治疗交互作用和差异时间效应后,立即重复时该效应显著增加至0.644(95%CI 0.35至0.94;P < 0.001),这是一个中等程度的学习效应,但一周后显著降低了0.28。两组使用应用程序后的总体学习变化都很大,这可能掩盖了反馈的直接效果。

结论

在控制学习者差异后,两种反馈形式在前两轮学习之间都有显著的学习效果提升,适应性反馈有较小的额外益处。我们建议将提供给护理人员的适应性反馈与他们安排重复学习课程的方式联系起来,可能会产生更高的学习效果。未来的工作可能会更深入地探索反馈内容,特别是解释性反馈(答案错误的原因)是否比反思性反馈(正确答案的信息)更能促进学习。

试验注册

泛非临床试验注册中心(PACTR)201901783811130;https://pactr.samrc.ac.za/TrialDisplay.aspx?TrialID=5836。

国际注册报告识别号(IRRID):RR2 - 10.2196/13034。

相似文献

1
Evaluation of Adaptive Feedback in a Smartphone-Based Game on Health Care Providers' Learning Gain: Randomized Controlled Trial.基于智能手机游戏的适应性反馈对医疗保健提供者学习收获的评估:随机对照试验。
J Med Internet Res. 2020 Jul 6;22(7):e17100. doi: 10.2196/17100.
2
Evaluation of Adaptive Feedback in a Smartphone-Based Serious Game on Health Care Providers' Knowledge Gain in Neonatal Emergency Care: Protocol for a Randomized Controlled Trial.基于智能手机的严肃游戏中适应性反馈对医疗保健提供者新生儿急救知识获取的评估:一项随机对照试验方案
JMIR Res Protoc. 2019 Jul 26;8(7):e13034. doi: 10.2196/13034.
3
Effects of the Pregnancy and Newborn Diagnostic Assessment (PANDA) App on Antenatal Care Quality in Burkina Faso: Protocol for a Cluster Randomized Controlled Trial.妊娠与新生儿诊断评估(PANDA)应用程序对布基纳法索产前护理质量的影响:一项整群随机对照试验方案
JMIR Res Protoc. 2023 Aug 9;12:e37136. doi: 10.2196/37136.
4
Effect of Rural Trauma Team Development on the Outcomes of Motorcycle Accident-Related Injuries (Motor Registry Project): Protocol for a Multicenter Cluster Randomized Controlled Trial.农村创伤小组发展对摩托车事故相关伤害结局的影响(摩托车登记项目):一项多中心整群随机对照试验方案。
JMIR Res Protoc. 2024 May 7;13:e55297. doi: 10.2196/55297.
5
Improving Retention in Care and Promoting Adherence to HIV Treatment: Protocol for a Multisite Randomized Controlled Trial of Mobile Phone Text Messaging.提高护理留存率并促进对艾滋病治疗的依从性:手机短信多中心随机对照试验方案
JMIR Res Protoc. 2020 Aug 27;9(8):e15680. doi: 10.2196/15680.
6
Personalized Approach Bias Modification Smartphone App ("SWIPE") to Reduce Alcohol Use Among People Drinking at Hazardous or Harmful Levels: Protocol for an Open-Label Feasibility Study.个性化方法偏差修正智能手机应用程序(“SWIPE”)用于减少处于危险或有害饮酒水平人群的酒精使用:一项开放标签可行性研究的方案
JMIR Res Protoc. 2020 Aug 14;9(8):e21278. doi: 10.2196/21278.
7
Implementing mHealth Interventions in a Resource-Constrained Setting: Case Study From Uganda.在资源有限的环境中实施移动医疗干预措施:来自乌干达的案例研究。
JMIR Mhealth Uhealth. 2020 Jul 13;8(7):e19552. doi: 10.2196/19552.
8
Participants' Engagement and Satisfaction With a Smartphone App Intended to Support Healthy Weight Gain, Diet, and Physical Activity During Pregnancy: Qualitative Study Within the HealthyMoms Trial.参与者对旨在支持孕妇健康增重、饮食和身体活动的智能手机应用程序的参与度和满意度:HealthyMoms 试验中的定性研究。
JMIR Mhealth Uhealth. 2021 Mar 5;9(3):e26159. doi: 10.2196/26159.
9
A Virtual Emergency Telemedicine Serious Game in Medical Training: A Quantitative, Professional Feedback-Informed Evaluation Study.医学培训中的虚拟应急远程医疗严肃游戏:一项基于定量、专业反馈的评估研究。
J Med Internet Res. 2015 Jun 17;17(6):e150. doi: 10.2196/jmir.3667.
10
The effectiveness of internet-based e-learning on clinician behavior and patient outcomes: a systematic review protocol.基于互联网的电子学习对临床医生行为和患者结局的有效性:一项系统评价方案。
JBI Database System Rev Implement Rep. 2015 Jan;13(1):52-64. doi: 10.11124/jbisrir-2015-1919.

引用本文的文献

1
VR-NRP: A development study of a virtual reality simulation for training in the neonatal resuscitation program.VR-NRP:新生儿复苏项目培训虚拟现实模拟的开发研究
Digit Health. 2025 Mar 17;11:20552076251323989. doi: 10.1177/20552076251323989. eCollection 2025 Jan-Dec.
2
Challenging Cognitive Load Theory: The Role of Educational Neuroscience and Artificial Intelligence in Redefining Learning Efficacy.挑战认知负荷理论:教育神经科学和人工智能在重新定义学习效能中的作用。
Brain Sci. 2025 Feb 15;15(2):203. doi: 10.3390/brainsci15020203.
3
Use of digital technologies for staff education and training programmes on newborn resuscitation and complication management: a scoping review.

本文引用的文献

1
Efficacy of adaptive e-learning for health professionals and students: a systematic review and meta-analysis.自适应电子学习对卫生专业人员和学生的疗效:系统评价和荟萃分析。
BMJ Open. 2019 Aug 28;9(8):e025252. doi: 10.1136/bmjopen-2018-025252.
2
Evaluation of Adaptive Feedback in a Smartphone-Based Serious Game on Health Care Providers' Knowledge Gain in Neonatal Emergency Care: Protocol for a Randomized Controlled Trial.基于智能手机的严肃游戏中适应性反馈对医疗保健提供者新生儿急救知识获取的评估:一项随机对照试验方案
JMIR Res Protoc. 2019 Jul 26;8(7):e13034. doi: 10.2196/13034.
3
Health professions digital education on clinical practice guidelines: a systematic review by Digital Health Education collaboration.
应用数字技术开展新生儿复苏和并发症管理相关的员工教育和培训项目:范围综述。
BMJ Paediatr Open. 2024 May 15;8(1):e002105. doi: 10.1136/bmjpo-2023-002105.
4
The NeoRoo mobile app: Initial design and prototyping of an Android-based digital health tool to support Kangaroo Mother Care in low/middle-income countries (LMICs).NeoRoo移动应用程序:一款基于安卓系统的数字健康工具的初始设计与原型制作,用于支持中低收入国家的袋鼠式护理。
PLOS Digit Health. 2023 Oct 25;2(10):e0000216. doi: 10.1371/journal.pdig.0000216. eCollection 2023 Oct.
5
Lessons from the design, development and implementation of a three-dimensional (3D) neonatal resuscitation training smartphone application: Life-saving Instruction for Emergencies (LIFE app).三维(3D)新生儿复苏培训智能手机应用程序“急救生命指南”(LIFE应用程序)的设计、开发与实施经验教训
Adv Simul (Lond). 2022 Jan 10;7(1):2. doi: 10.1186/s41077-021-00197-7.
6
Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING).概念模糊性围绕游戏化和严肃游戏在医疗保健:文献综述和发展基于游戏的干预措施报告指南(GAMING)。
J Med Internet Res. 2021 Sep 10;23(9):e30390. doi: 10.2196/30390.
7
Using Open Source, Open Data, and Civic Technology to Address the COVID-19 Pandemic and Infodemic.利用开源、开放数据和公民技术应对新冠疫情和信息疫情。
Yearb Med Inform. 2021 Aug;30(1):38-43. doi: 10.1055/s-0041-1726488. Epub 2021 Apr 21.
卫生专业人员临床实践指南数字教育:数字健康教育合作的系统评价。
BMC Med. 2019 Jul 18;17(1):139. doi: 10.1186/s12916-019-1370-1.
4
Serious Gaming and Gamification Education in Health Professions: Systematic Review.健康专业中的严肃游戏和游戏化教育:系统综述
J Med Internet Res. 2019 Mar 28;21(3):e12994. doi: 10.2196/12994.
5
Factors influencing effectiveness in postgraduate medical education - a qualitative study of experiences of the responsible clinical consultants.影响研究生医学教育效果的因素——负责临床顾问的经验定性研究。
BMC Med Educ. 2019 Jan 3;19(1):3. doi: 10.1186/s12909-018-1433-6.
6
Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol.严肃游戏在医疗专业人员和学生中的有效性以及设计元素对参与度和教育成果的影响:一项系统评价和荟萃分析方案
BMJ Open. 2018 Mar 16;8(3):e019871. doi: 10.1136/bmjopen-2017-019871.
7
Consent Processes for Mobile App Mediated Research: Systematic Review.移动应用介导研究的同意程序:系统评价
JMIR Mhealth Uhealth. 2017 Aug 30;5(8):e126. doi: 10.2196/mhealth.7014.
8
Effectiveness of Adaptive E-Learning Environments on Knowledge, Competence, and Behavior in Health Professionals and Students: Protocol for a Systematic Review and Meta-Analysis.适应性电子学习环境对卫生专业人员和学生的知识、能力及行为的有效性:系统评价与荟萃分析方案
JMIR Res Protoc. 2017 Jul 5;6(7):e128. doi: 10.2196/resprot.8085.
9
Informed Consent.知情同意书
N Engl J Med. 2017 Mar 2;376(9):856-867. doi: 10.1056/NEJMra1603773.
10
Cost analysis of large-scale implementation of the 'Helping Babies Breathe' newborn resuscitation-training program in Tanzania.在坦桑尼亚大规模实施“帮助婴儿呼吸”新生儿复苏培训项目的成本分析
BMC Health Serv Res. 2016 Dec 1;16(1):681. doi: 10.1186/s12913-016-1924-2.