Dumoulin Stéphanie, Bouchard Stéphane, Loranger Claudie, Quintana Pamela, Gougeon Véronique, Lavoie Kim L
Department of Psychology, Université du Québec à Montréal, Montréal, QC, Canada.
Cyberpsychology Lab, Université du Québec en Outaouais, Gatineau, QC, Canada.
J Pain Res. 2020 Sep 4;13:2213-2222. doi: 10.2147/JPR.S238766. eCollection 2020.
The aim of this study is to assess whether distraction (lack of attentional focus) and attention (cognitive load) are differentially involved in the analgesic effect of virtual reality (VR) immersions during a cold pressor test (CPT).
Thirty-one participants were randomly assigned to four experimental conditions (high and low cognitive load, attention with or without a reminder of the pain stimuli) and performed three CPTs. Pain was assessed based on the duration of the CPT (pain tolerance), a visual analog rating scale of perceived pain intensity during the CPT and the subjective pain scale of the Short form McGill Pain Questionnaire (SF-MPQ).
The statistical analyses revealed that VR immersions were associated with less pain compared to the baseline (all p <0.001), but for the experimental manipulations, only the conditions where there was an increase in cognitive load (ie, from low cognitive load at Immersion 1 to high cognitive load at Immersion 2) were effective for increasing pain tolerance (significant Time X Conditions interaction). The interactions were not significant for pain intensity assessed with the VAS or the SF-MPQ.
The results suggest that increases in cognitive load play an important role in the analgesic effect of VR immersion, although the combination of attentional focus and cognitive load may be important. Suggestions are given for designing a replication study.
本研究旨在评估在冷加压试验(CPT)期间,注意力分散(缺乏注意力集中)和注意力(认知负荷)是否在虚拟现实(VR)沉浸式体验的镇痛效果中发挥不同作用。
31名参与者被随机分配到四种实验条件(高认知负荷和低认知负荷,有或无疼痛刺激提醒的注意力条件),并进行三次CPT。根据CPT的持续时间(疼痛耐受性)、CPT期间感知疼痛强度的视觉模拟评分量表以及简短麦吉尔疼痛问卷(SF-MPQ)的主观疼痛量表来评估疼痛。
统计分析表明,与基线相比,VR沉浸式体验与较少的疼痛相关(所有p<0.001),但对于实验操作,只有认知负荷增加的条件(即从沉浸式体验1的低认知负荷到沉浸式体验2的高认知负荷)对提高疼痛耐受性有效(显著的时间×条件交互作用)。对于用视觉模拟评分量表(VAS)或SF-MPQ评估的疼痛强度,交互作用不显著。
结果表明,认知负荷的增加在VR沉浸式体验的镇痛效果中起重要作用,尽管注意力集中和认知负荷的组合可能也很重要。给出了设计重复研究的建议。