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虚拟现实干预与慢性疼痛:范围综述

Virtual Reality Interventions and Chronic Pain: Scoping Review.

作者信息

Ding Michael E, Traiba Hajar, Perez Hector R

机构信息

Department of Medicine, Division of General Internal Medicine, Montefiore Medical Center, Bronx, NY, United States.

出版信息

J Med Internet Res. 2025 Feb 18;27:e59922. doi: 10.2196/59922.

Abstract

BACKGROUND

Virtual reality (VR) interventions have demonstrated efficacy for more than a decade for mood and anxiety disorders and emerging evidence suggests they can reduce pain symptoms in both acute and chronic pain. More recently, these interventions have abounded within the commercial and academic sectors, immersing participants within a virtual environment to confer health benefits to users. VR immersion can facilitate the delivery of health interventions by isolating participants from distractors and stressors in a therapeutic environment. While recent studies of VR interventions have exploded, they are not uniform in approach or device type, limiting generalizability. Recent scoping reviews on VR and chronic pain have focused on specific diseases or limited inquiries to specific interventions or study types.

OBJECTIVE

We conducted a scoping review to generate new knowledge about the sum total of VR studies on chronic pain with specific emphasis on the methods and results of each study, including (1) the type of interventions, (2) outcomes chosen, (3) samples studied, and (4) data generated.

METHODS

A scoping review was performed on the literature on VR and chronic pain to describe themes associated with the literature to date and identify important gaps and unanswered questions to guide future research. CINAHL [EBSCO] (Cumulative Index to Nursing and Allied Health Literature) and PubMed were queried for the terms "virtual reality" and "pain," providing studies of chronic pain adult participants using VR delivered through headset displays. We included English-language manuscripts that had at least one VR intervention arm with adults with chronic pain. For this analysis, we only included VR interventions that were immersive (ie, using headsets). Non-study reports, studies with no specific chronic pain component, those not involving adults, and those using VR as part of a comprehensive rehabilitation program were excluded. A descriptive analytical method was used to extract data, compare studies, and contextualize the presented outcomes. Articles were categorized into several themes including the type of intervention, outcomes chosen, participant characteristics, degree to which immersion was achieved, and adverse effect monitoring and reporting.

RESULTS

A total of 36 articles were included in our analysis. We summarize the literature using 5 themes: (1) heterogeneity of chronic pain types, (2) highly variable intervention types, (3) highly variable secondary and exploratory outcomes, (4) immersion was highly variable between studies and not systemically explored in many articles, and (5) side effect monitoring was limited.

CONCLUSIONS

The literature on VR in chronic pain is highly variable and lacks theoretical rigor. While there is emerging evidence that supports VR use in a wide variety of health conditions including chronic pain, future research should focus on producing theoretically rigorous work that focuses on mechanisms and that systematically assesses side effects to generate robust generalizable knowledge.

摘要

背景

十多年来,虚拟现实(VR)干预已被证明对情绪和焦虑障碍有效,并且新出现的证据表明,它们可以减轻急性和慢性疼痛的症状。最近,这些干预措施在商业和学术领域大量涌现,将参与者沉浸在虚拟环境中,为用户带来健康益处。VR沉浸可以通过在治疗环境中使参与者与干扰因素和压力源隔离开来,促进健康干预的实施。虽然最近关于VR干预的研究激增,但它们在方法或设备类型上并不统一,限制了普遍性。最近关于VR和慢性疼痛的范围综述主要集中在特定疾病上,或者对特定干预措施或研究类型的询问有限。

目的

我们进行了一项范围综述,以获取关于VR对慢性疼痛研究的总体新知识,特别强调每项研究的方法和结果,包括(1)干预类型,(2)所选结果,(3)研究样本,以及(4)生成的数据。

方法

对关于VR和慢性疼痛的文献进行了范围综述,以描述与现有文献相关的主题,并确定重要的差距和未解决的问题,以指导未来的研究。在CINAHL [EBSCO](护理及相关健康文献累积索引)和PubMed中查询了“虚拟现实”和“疼痛”这两个术语,提供了使用头戴式显示器进行VR的慢性疼痛成年参与者的研究。我们纳入了至少有一个针对慢性疼痛成年人的VR干预组的英文手稿。对于本分析,我们仅纳入了沉浸式VR干预(即使用头戴式设备)。非研究报告、没有特定慢性疼痛成分的研究、不涉及成年人的研究以及将VR用作综合康复计划一部分的研究均被排除。采用描述性分析方法提取数据、比较研究并将所呈现的结果置于背景中。文章被分为几个主题,包括干预类型、所选结果、参与者特征、实现沉浸的程度以及不良反应监测和报告。

结果

我们的分析共纳入了36篇文章。我们使用5个主题总结了文献:(1)慢性疼痛类型的异质性,(2)高度可变的干预类型,(3)高度可变的次要和探索性结果,(4)研究之间的沉浸程度高度可变,并且许多文章中未进行系统探讨,以及(5)副作用监测有限。

结论

关于VR在慢性疼痛方面的文献高度可变且缺乏理论严谨性。虽然有新出现的证据支持在包括慢性疼痛在内的多种健康状况中使用VR,但未来的研究应专注于开展理论严谨的工作,关注机制并系统评估副作用,以生成可靠的可推广知识。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fda8/11888090/8eccf1eda834/jmir_v27i1e59922_fig1.jpg

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