Wiguna Tjhin, Wigantara Ngurah Agung, Ismail Raden Irawati, Kaligis Fransiska, Minayati Kusuma, Bahana Raymond, Dirgantoro Bayu
Faculty of Medicine, Universitas Indonesia-Dr. Cipto Mangunkusumo General Hospital, Jakarta, Indonesia.
Faculty of Computer Science, Bina Nusantara University, Jakarta, Indonesia.
Front Psychiatry. 2020 Aug 17;11:829. doi: 10.3389/fpsyt.2020.00829. eCollection 2020.
Attention-deficit/hyperactivity disorder (ADHD) is a common neurodevelopmental disorder among children resulting in disturbances in their daily functioning. Virtual reality (VR) and machine learning technologies, such as deep learning (DL) application, are promising diagnostic tools for ADHD in the near future because VR provides stimuli to replace real stimuli and recreate experiences with high realism. It also creates a playful virtual environment and reduces stress in children. The DL model is a subset of machine learning that can transform input and output data into diagnostic values using convolutional neural network systems. By using a sensitive and specific ADHD-VR diagnostic tool prototype for children with DL model, ADHD can be diagnosed more easily and accurately, especially in places with few mental health resources or where tele-consultation is possible. To date, several virtual reality-continuous performance test (VR-CPT) diagnostic tools have been developed for ADHD; however, they do not include a machine learning or deep learning application. A diagnostic tool development study needs a trustworthy and applicable study design and conduct to ensure the completeness and transparency of the report of the accuracy of the diagnostic tool. The proposed four-step method is a mixed-method research design that combines qualitative and quantitative approaches to reduce bias and collect essential information to ensure the trustworthiness and relevance of the study findings. Therefore, this study aimed to present a brief review of a ADHD-VR digital game diagnostic tool prototype with a DL model for children and the proposed four-step method for its development.
注意力缺陷多动障碍(ADHD)是儿童中常见的神经发育障碍,会导致其日常功能出现紊乱。虚拟现实(VR)和机器学习技术,如深度学习(DL)应用,在不久的将来有望成为ADHD的诊断工具,因为VR能提供刺激来替代真实刺激,并高度逼真地重现体验。它还能创建一个有趣的虚拟环境并减轻儿童的压力。DL模型是机器学习的一个子集,可使用卷积神经网络系统将输入和输出数据转换为诊断值。通过为患有ADHD的儿童使用敏感且特异的带有DL模型的ADHD-VR诊断工具原型,ADHD能够更轻松、准确地被诊断出来,尤其是在心理健康资源稀缺或可以进行远程会诊的地方。迄今为止,已经开发了几种用于ADHD的虚拟现实连续性能测试(VR-CPT)诊断工具;然而,它们并未包含机器学习或深度学习应用。诊断工具开发研究需要一个可靠且适用的研究设计与实施,以确保诊断工具准确性报告的完整性和透明度。所提出的四步法是一种混合方法研究设计,它结合了定性和定量方法以减少偏差并收集关键信息,从而确保研究结果的可信度和相关性。因此,本研究旨在简要回顾一种针对儿童的带有DL模型的ADHD-VR数字游戏诊断工具原型以及所提出的其开发的四步法。