• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

虚拟现实与常规平衡训练对多发性硬化症患者平衡和跌倒的影响:一项随机对照试验。

Effects of Virtual Reality vs Conventional Balance Training on Balance and Falls in People With Multiple Sclerosis: A Randomized Controlled Trial.

机构信息

Musculoskeletal Rehabilitation Research Center, Ahvaz Jundishapur University of Medical Sciences, Ahvaz, Iran; Student Research Committee, Ahvaz Jundishapur University of Medical Sciences, Ahvaz, Iran.

Musculoskeletal Rehabilitation Research Center, Ahvaz Jundishapur University of Medical Sciences, Ahvaz, Iran.

出版信息

Arch Phys Med Rehabil. 2021 Feb;102(2):290-299. doi: 10.1016/j.apmr.2020.09.395. Epub 2020 Nov 5.

DOI:10.1016/j.apmr.2020.09.395
PMID:33161005
Abstract

OBJECTIVE

To assess the efficacy of virtual reality (VR)-based vs conventional balance training on the improvement of balance and reduction of falls in people with multiple sclerosis (PwMS).

DESIGN

Single-blinded, randomized, controlled trial.

SETTING

Musculoskeletal Rehabilitation Research Center, Ahvaz Jundishapur University of Medical Sciences.

PARTICIPANTS

PwMS (N=39), randomized into VR (n=19) and control (n=20) groups.

INTERVENTION

The VR group performed exergames using Kinect, while the control group accomplished conventional balance exercises. Both groups received 18 training sessions for 6 weeks.

MAIN OUTCOME MEASURES

Limits of stability, timed Up and Go (TUG) test, and 10-m walk tests with and without cognitive task and their dual-task costs (DTCs), Berg Balance Scale, Multiple Sclerosis Walking Scale-12, Fall Efficacy Scale-International, Activities-specific Balance Confidence Scale, and fall history were obtained pre- and post intervention and after a 3-month follow-up.

RESULTS

At both post intervention and follow-up, TUG and DTCs on the TUG were significantly lower and the 10-m walk was significantly higher in the VR group. At follow-up, reaction time and the number of falls demonstrated significant differences favoring the VR group, whereas the directional control revealed significant difference in favor of the control group (P<.05). The other outcomes showed no statistically significant difference at post intervention or follow-up.

CONCLUSIONS

Both the VR-based and conventional balance exercises improved balance and mobility in PwMS, while each acted better in improving certain aspects. VR-based training was more efficacious in enhancing cognitive-motor function and reducing falls, whereas conventional exercises led to better directional control. Further studies are needed to confirm the effectiveness of recruiting VR-based exercises in clinical settings.

摘要

目的

评估基于虚拟现实(VR)与传统平衡训练对多发性硬化症(MS)患者平衡改善和跌倒减少的疗效。

设计

单盲、随机、对照试验。

地点

阿瓦兹 Jundishapur 大学医学科学肌骨康复研究中心。

参与者

MS 患者(N=39),随机分为 VR 组(n=19)和对照组(n=20)。

干预

VR 组使用 Kinect 进行健身游戏,对照组完成传统平衡练习。两组均接受 18 次、为期 6 周的训练。

主要观察指标

稳定性极限、计时起立行走测试(TUG)、10 米步行测试(有/无认知任务及其双重任务成本[DTC])、伯格平衡量表、多发性硬化步行量表-12、跌倒效能量表-国际、活动特异性平衡信心量表以及跌倒史,于干预前、干预后和 3 个月随访时进行评估。

结果

在干预后和随访时,VR 组的 TUG 和 TUG 的 DTC 均显著降低,10 米步行速度显著提高。在随访时,VR 组的反应时间和跌倒次数有显著差异,而对照组的方向控制有显著差异(P<.05)。其他结果在干预后或随访时均无统计学差异。

结论

基于 VR 的平衡训练和传统平衡训练均能改善 MS 患者的平衡和移动能力,且各有侧重。基于 VR 的训练在增强认知运动功能和减少跌倒方面更有效,而传统训练在改善方向控制方面更有效。需要进一步的研究来确认在临床环境中招募基于 VR 的训练的有效性。

相似文献

1
Effects of Virtual Reality vs Conventional Balance Training on Balance and Falls in People With Multiple Sclerosis: A Randomized Controlled Trial.虚拟现实与常规平衡训练对多发性硬化症患者平衡和跌倒的影响:一项随机对照试验。
Arch Phys Med Rehabil. 2021 Feb;102(2):290-299. doi: 10.1016/j.apmr.2020.09.395. Epub 2020 Nov 5.
2
Erratum.勘误
Mult Scler. 2016 Oct;22(12):NP9-NP11. doi: 10.1177/1352458515585718. Epub 2015 Jun 3.
3
The development and pilot evaluation of virtual reality balance scenarios in people with multiple sclerosis (MS): A feasibility study.多发性硬化症(MS)患者虚拟现实平衡场景的开发与初步评估:一项可行性研究。
NeuroRehabilitation. 2018;43(4):473-482. doi: 10.3233/NRE-182471.
4
Balance exercise program reduced falls in people with multiple sclerosis: a single-group, pretest-posttest trial.平衡锻炼计划减少了多发性硬化症患者的跌倒次数:一项单组前后测试验。
Arch Phys Med Rehabil. 2014 Dec;95(12):2428-34. doi: 10.1016/j.apmr.2014.06.016. Epub 2014 Jul 6.
5
Effects of dual-task balance training on postural performance in patients with Multiple Sclerosis: a double-blind, randomized controlled pilot trial.双重任务平衡训练对多发性硬化症患者姿势表现的影响:一项双盲、随机对照试验
Clin Rehabil. 2017 Feb;31(2):234-241. doi: 10.1177/0269215516639735. Epub 2016 Jul 10.
6
The effect of balance training on postural control in people with multiple sclerosis using the CAREN virtual reality system: a pilot randomized controlled trial.使用CAREN虚拟现实系统进行平衡训练对多发性硬化症患者姿势控制的影响:一项初步随机对照试验。
J Neuroeng Rehabil. 2016 Mar 1;13:13. doi: 10.1186/s12984-016-0124-y.
7
Robotic gait training in multiple sclerosis rehabilitation: Can virtual reality make the difference? Findings from a randomized controlled trial.机器人步态训练在多发性硬化症康复中的应用:虚拟现实能否发挥作用?一项随机对照试验的结果
J Neurol Sci. 2017 Jun 15;377:25-30. doi: 10.1016/j.jns.2017.03.047. Epub 2017 Mar 29.
8
CoDuSe group exercise programme improves balance and reduces falls in people with multiple sclerosis: A multi-centre, randomized, controlled pilot study.合作单位主导的锻炼项目改善多发性硬化症患者的平衡能力并减少其跌倒发生率:一项多中心、随机、对照的初步研究。
Mult Scler. 2017 Sep;23(10):1394-1404. doi: 10.1177/1352458516677591. Epub 2016 Nov 12.
9
Effectiveness of virtual reality games in improving physical function, balance and reducing falls in balance-impaired older adults: A systematic review and meta-analysis.虚拟现实游戏对改善平衡功能受损老年人的身体功能、平衡能力及减少跌倒的有效性:一项系统评价与荟萃分析。
Arch Gerontol Geriatr. 2023 May;108:104924. doi: 10.1016/j.archger.2023.104924. Epub 2023 Jan 5.
10
ADSTEP: Preliminary Investigation of a Multicomponent Walking Aid Program in People With Multiple Sclerosis.ADSTEP:一项多成分助行器方案在多发性硬化症患者中的初步研究。
Arch Phys Med Rehabil. 2018 Oct;99(10):2050-2058. doi: 10.1016/j.apmr.2018.05.023. Epub 2018 Jun 26.

引用本文的文献

1
Application of virtual reality (VR) in the rehabilitation of neurological disorders: a systematic review and meta-analysis of treatment parameters.虚拟现实(VR)在神经系统疾病康复中的应用:治疗参数的系统评价和荟萃分析
Acta Neurol Belg. 2025 Sep 18. doi: 10.1007/s13760-025-02891-z.
2
Effects of Virtual Reality Based on Fall Prevention Intervention: A Systematic Review and Meta-Analysis.基于虚拟现实的跌倒预防干预效果:系统评价与Meta分析
Healthcare (Basel). 2025 Jul 29;13(15):1845. doi: 10.3390/healthcare13151845.
3
Comparative effects of sensory motor and virtual reality interventions to improve gait, balance and quality of life MS patients.
感觉运动干预和虚拟现实干预对改善多发性硬化症患者步态、平衡和生活质量的比较效果。
Sci Rep. 2025 Jun 26;15(1):20310. doi: 10.1038/s41598-025-05048-3.
4
Enhancing cognitive and physical performance in older adults through wearable sensor-based interactive cognitive-motor training: a randomized clinical trial.通过基于可穿戴传感器的交互式认知运动训练提高老年人的认知和身体表现:一项随机临床试验。
Sci Rep. 2025 May 28;15(1):18604. doi: 10.1038/s41598-025-03725-x.
5
Evaluation of balance and orthotic gait training techniques for rehabilitation in hemiplegic stroke patients.偏瘫中风患者康复中平衡与矫形步态训练技术的评估
Sci Rep. 2025 Apr 29;15(1):15059. doi: 10.1038/s41598-025-98227-1.
6
The Effectiveness of Guided Imagery on Walking and Balance Dysfunction in Patients With Multiple Sclerosis: A Randomized Controlled Trial.引导式意象对多发性硬化症患者步行及平衡功能障碍的疗效:一项随机对照试验
Behav Neurol. 2025 Apr 21;2025:9961468. doi: 10.1155/bn/9961468. eCollection 2025.
7
The Effects of Virtual Reality-Based Task-Oriented Movement on Upper Extremity Function in Healthy Individuals: A Crossover Study.虚拟现实任务导向运动对健康个体上肢功能的影响:一项交叉研究。
Medicina (Kaunas). 2025 Apr 4;61(4):668. doi: 10.3390/medicina61040668.
8
Exploring balance control mechanisms in people with multiple sclerosis in virtual reality environment: a systematic review.探索虚拟现实环境中多发性硬化症患者的平衡控制机制:一项系统综述。
J Neuroeng Rehabil. 2025 Apr 7;22(1):75. doi: 10.1186/s12984-025-01612-0.
9
Better Understanding Rehabilitation of Motor Symptoms: Insights from the Use of Wearables.更好地理解运动症状的康复:可穿戴设备应用带来的见解
Pragmat Obs Res. 2025 Mar 19;16:67-93. doi: 10.2147/POR.S396198. eCollection 2025.
10
Validity and reliability of the Turkish version of the Ottawa sitting scale in patients with multiple Sclerosis.多发性硬化症患者中土耳其语版渥太华坐姿量表的有效性和可靠性。
Acta Neurol Belg. 2025 Apr;125(2):501-508. doi: 10.1007/s13760-025-02736-9. Epub 2025 Feb 6.