Department of Mathematics, Osnabrück University, 49076 Osnabrück, Germany; Center for Early Childhood Development and Educational Research (CEDER), Osnabrück University, 49074 Osnabrück, Germany.
Centre for Mathematical Cognition, Loughborough University, Loughborough LE11 3TU, UK; Leibniz-Institut für Wissensmedien, 72076 Tübingen, Germany; Department of Psychology, University of Tübingen, 72074 Tübingen, Germany; LEAD Graduate School and Research Network, University of Tübingen, 72074 Tübingen, Germany.
J Exp Child Psychol. 2021 Apr;204:105060. doi: 10.1016/j.jecp.2020.105060. Epub 2021 Jan 2.
Recent evidence indicates that playing numerical board games is beneficial for the numerical development of preschoolers. However, board games used in these studies were often specifically developed for training numerical skills. Therefore, we examined whether similar beneficial effects could be observed for playing conventional board games such as Parcheesi. In an intervention study with seven 30-min training sessions over a period of 4 weeks, we observed that 4- to 6-year-old children (M = 4 years 11 months) who played conventional board games with traditional number dice (with dot faces numbered from one to six) benefitted more from the board games than children who played board games with color or non-numerical symbol dice. Pretest-posttest comparisons indicated differential effects on counting skills and the ability to recognize and use structures. Beyond these immediate training effects observed in posttest, the differential beneficial effects of playing board games using traditional dot dice on recognizing and using structures was still present in a follow-up test 1 year after the intervention. Thus, playing conventional board games using traditional number dice seems to be an effective low-threshold intervention to foster early numerical competencies.
最近的证据表明,玩数字棋盘游戏有益于学龄前儿童的数字发展。然而,这些研究中使用的棋盘游戏通常是专门为训练数字技能而开发的。因此,我们研究了玩传统棋盘游戏(如 Parcheesi)是否也能产生类似的有益效果。在一项为期 4 周、共 7 次 30 分钟干预训练的研究中,我们观察到 4 至 6 岁的儿童(M=4 岁 11 个月)用传统的带点面数字骰子(从 1 到 6 点)玩传统的棋盘游戏,比用颜色或非数字符号骰子玩棋盘游戏的儿童受益更多。前测后测比较表明,在计数技能和识别与使用结构的能力上有不同的效果。除了在后测中观察到的即时训练效果之外,在干预 1 年后的随访测试中,使用传统点骰子玩棋盘游戏对识别和使用结构的有益效果仍存在差异。因此,使用传统数字骰子玩传统棋盘游戏似乎是一种有效的低门槛干预措施,可以促进早期的数字能力。