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基于棋盘游戏的认知训练对注意缺陷多动障碍儿童疗效的初步研究:一项随机对照试验。

A Pilot Study of the Efficacy of a Cognitive Training Based on Board Games in Children with Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial.

机构信息

1Department of Psychology, Faculty of Education, Psychology and Social Work, University of Lleida, Lleida, Spain.

2Sant Joan de Deu Childhood and Adolescence Mental Health Center, Lleida, Spain.

出版信息

Games Health J. 2019 Aug;8(4):265-274. doi: 10.1089/g4h.2018.0051. Epub 2019 Jan 17.

Abstract

The main aim of this study was to prove the efficacy of an intervention based on board games on executive functions (EFs) and clinical symptoms in children with attention-deficit/hyperactivity disorder (ADHD). A nonblinded randomized controlled trial was conducted with a sample of children with a diagnosis of ADHD (diagnosed by psychiatrists and clinical psychologists in a mental health center). Children were randomly allocated by matching age and sex, into two groups: experimental EF training group ( = 13; mean [M] = 9.46, standard deviation [SD] = 1.20; boys = 53.8%) or a wait-list control group ( = 14; M = 9.50, SD = 1.09; boys = 71.4%). Measures assessed individually at pretest, posttest, and follow-up intervention included EFs and clinical symptoms. Analysis of covariance repeated measures analysis showed that linguistic short-term memory, (1,28) = 7.45,  = 0.02, and conduct problems, (1,28) = 12.51,  = 0.00, significantly improved with larger effects in the board games training group after intervention when compared to the wait-list group. Although nonsignificant effects were reported at the follow-up, large effect sizes were actually found. Although future studies are needed, the results of this study highlight the importance of board games and its efficacy as a possible therapeutic and/or preventive intervention on ADHD.

摘要

本研究的主要目的是证明基于棋盘游戏的干预对注意缺陷多动障碍(ADHD)儿童执行功能(EFs)和临床症状的疗效。采用非盲随机对照试验,对精神卫生中心的精神科医生和临床心理学家诊断为 ADHD 的儿童进行了样本研究。儿童通过年龄和性别匹配随机分配到两组:实验组(EF 训练组, = 13;平均 [M] = 9.46,标准差 [SD] = 1.20;男生 = 53.8%)或候补名单对照组( = 14;M = 9.50,SD = 1.09;男生 = 71.4%)。个体在预测试、后测试和随访干预期间评估的措施包括 EFs 和临床症状。重复测量协方差分析显示,语言短期记忆,(1,28) = 7.45,  = 0.02,以及行为问题,(1,28) = 12.51,  = 0.00,在干预后棋盘游戏训练组与候补名单组相比,显著改善,效果更大。尽管随访时未报告显著效果,但实际上发现了较大的效果量。尽管需要进一步研究,但这项研究的结果强调了棋盘游戏的重要性及其作为 ADHD 可能的治疗和/或预防干预的疗效。

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