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认知因素和人格特质在幻觉运动(视动)感知中的作用。

The role of cognitive factors and personality traits in the perception of illusory self-motion (vection).

机构信息

Centre for Vision Research, York University, Toronto, Canada.

Department of Psychology, York University, 4700 Keele St., Toronto, ON, M3J 1P3, Canada.

出版信息

Atten Percept Psychophys. 2021 May;83(4):1804-1817. doi: 10.3758/s13414-020-02228-3. Epub 2021 Jan 6.

DOI:10.3758/s13414-020-02228-3
PMID:33409903
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8084801/
Abstract

Vection is a perceptual phenomenon that describes the visually induced subjective sensation of self-motion in the absence of physical motion. Previous research has discussed the potential involvement of top-down cognitive mechanisms on vection. Here, we quantified how cognitive manipulations such as contextual information (i.e., expectation) and plausibility (i.e., chair configuration) alter vection. We also explored how individual traits such as field dependence, depersonalization, anxiety, and social desirability might be related to vection. Fifty-one healthy adults were exposed to an optic flow stimulus that consisted of horizontally moving black-and-white bars presented on three adjacent monitors to generate circular vection. Participants were divided into three groups and given experimental instructions designed to induce either strong, weak, or no expectation with regard to the intensity of vection. In addition, the configuration of the chair (rotatable or fixed) was modified during the experiment. Vection onset time, duration, and intensity were recorded. Results showed that expectation altered vection intensity, but only when the chair was in the rotatable configuration. Positive correlations for vection measures with field dependence and depersonalization, but no sex-related effects were found. Our results show that vection can be altered by cognitive factors and that individual traits can affect the perception of vection, suggesting that vection is not a purely perceptual phenomenon, but can also be affected by top-down mechanisms.

摘要

动景是一种知觉现象,描述了在没有物理运动的情况下,视觉诱发的自我运动的主观感觉。先前的研究已经讨论了自上而下的认知机制对动景的潜在影响。在这里,我们量化了上下文信息(即预期)和可能性(即椅子配置)等认知操作如何改变动景。我们还探讨了个体特质,如场依存性、去人格化、焦虑和社交期望,如何与动景相关。51 名健康成年人暴露于一种光流刺激下,该刺激由三个相邻显示器上水平移动的黑白条组成,以产生圆形动景。参与者被分为三组,并接受了旨在产生强烈、弱或无动景预期的实验指令。此外,在实验过程中还修改了椅子的配置(可旋转或固定)。记录了动景的起始时间、持续时间和强度。结果表明,预期改变了动景的强度,但只有在椅子可旋转的情况下才会改变。动景测量值与场依存性和去人格化呈正相关,但未发现与性别相关的影响。我们的结果表明,认知因素可以改变动景,个体特质可以影响动景的感知,这表明动景不仅仅是一种纯粹的知觉现象,还可以受到自上而下的机制的影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/6bea4b10faf5/13414_2020_2228_Fig5_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/bf3ed0cf6026/13414_2020_2228_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/3349dabe4c7f/13414_2020_2228_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/24469ace2336/13414_2020_2228_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/b54b55e6ffb3/13414_2020_2228_Fig4_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/6bea4b10faf5/13414_2020_2228_Fig5_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/bf3ed0cf6026/13414_2020_2228_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/3349dabe4c7f/13414_2020_2228_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/24469ace2336/13414_2020_2228_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/b54b55e6ffb3/13414_2020_2228_Fig4_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b301/8084801/6bea4b10faf5/13414_2020_2228_Fig5_HTML.jpg

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The Shepard-Risset glissando: music that moves you.谢泼德-里塞特滑音:触动你的音乐。
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Vection induced by a pair of patches of synchronized visual motion stimuli covering total field of views as small as 10 square-degrees.由一对同步视觉运动刺激斑块诱发的运动错觉,这些刺激斑块覆盖的视野总面积小至10平方度。
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