School of Psychology, National Research University Higher School of Economics, Moscow, Russia.
PLoS One. 2021 Jan 22;16(1):e0242581. doi: 10.1371/journal.pone.0242581. eCollection 2021.
Artists can represent a 3D object by using only contours in a 2D drawing. Prior studies have shown that people can use such drawings to perceive 3D shapes reliably, but it is not clear how useful this kind of contour information actually is in a real dynamical scene in which people interact with objects. To address this issue, we developed an Augmented Reality (AR) device that can show a participant a contour-drawing or a grayscale-image of a real dynamical scene in an immersive manner. We compared the performance of people in a variety of run-of-the-mill tasks with both contour-drawings and grayscale-images under natural viewing conditions in three behavioral experiments. The results of these experiments showed that the people could perform almost equally well with both types of images. This contour information may be sufficient to provide the basis for our visual system to obtain much of the 3D information needed for successful visuomotor interactions in our everyday life.
艺术家可以仅通过二维绘图中的轮廓来表示三维物体。先前的研究表明,人们可以使用这种绘图来可靠地感知三维形状,但尚不清楚在人们与之交互的真实动态场景中,这种轮廓信息实际上有多么有用。为了解决这个问题,我们开发了一种增强现实 (AR) 设备,可以以沉浸式的方式向参与者展示真实动态场景的轮廓图或灰度图像。我们在三个行为实验中比较了人们在自然观察条件下使用轮廓图和灰度图像执行各种日常任务的表现。这些实验的结果表明,人们可以使用这两种图像几乎同样出色地完成任务。这种轮廓信息可能足以提供我们的视觉系统的基础,以获取日常生活中成功进行视觉运动交互所需的大部分 3D 信息。