Guillou-Landreat Morgane, Gallopel-Morvan Karine, Lever Delphine, Le Goff Delphine, Le Reste Jean-Yves
EA 7479 SPURBO, University Bretagne Occidentale, Brest, France.
UMR SPHERE 1246, University Nantes/Tours, Nantes, France.
Front Psychiatry. 2021 Feb 26;12:583817. doi: 10.3389/fpsyt.2021.583817. eCollection 2021.
The gambling industry has developed many types of gambling on Internet in recent years. Gambling is a social activity for a majority of the world population, but problem gambling (PG) can emerge. The trajectories of gamblers from initiation to PG development are influenced by many variables, including individual and environmental variables and also variables linked to the gambling characteristics. Marketing has been reported to influence gamblers' perceptions and behaviors, but this is not as clear for digital marketing. Digital gambling marketing is broad, ranging from the marketing of gambling websites to communication and advertising on the social media and networks. The objective of this article was to fill this gap by conducting a systematic literature review in order to answer the following questions: (1) What are the strategies of digital gambling marketing? (2) What is the effect of this exposure on gambling representations, intentions and practices? A systematic review was conducted following the PRISMA guidelines on Pubmed database (Medline) from February 2020 to March 2020 and Scopus. Existing papers published between January 2000 and February 2020 were identified by searching with this algorithm: ((("internet"[MeSH Major Topic] OR (communications[All Fields] AND media[All Fields])) OR ("social media"[MeSH Terms] OR ("social"[All Fields] AND "media"[All Fields]) OR "social media"[All Fields])) AND "gambling"[MeSH Major Topic]) AND ("marketing"[MeSH Terms] OR "marketing"[All Fields]), in title, keywords or abstract. Ninety-one candidate studies were selected, 21 studies were selected for the systematic review. Sport appeared as a specific target of online gambling marketing. A growing range of platforms for online sport betting and the development of strategies on the social media were identified. Regarding content, a systematic association between sport and gambling was highlighted. Vulnerable populations, such as young people, appeared to be at high risk of exposure to gambling marketing. Little data is available on the strategies of digital gambling marketing or on exposure to it. Sport could be the first target for future research to understand how the industry is targeting specific populations, and what influence these strategies could have on PG development.
近年来,博彩业在互联网上发展出了多种博彩形式。博彩是世界上大多数人口的一种社会活动,但可能会出现问题赌博(PG)。从开始赌博到发展为问题赌博,赌徒的轨迹受到许多变量的影响,包括个人和环境变量以及与赌博特征相关的变量。据报道,营销会影响赌徒的认知和行为,但数字营销的情况尚不清楚。数字博彩营销范围广泛,从博彩网站的营销到社交媒体和网络上的通信及广告。本文的目的是通过进行系统的文献综述来填补这一空白,以回答以下问题:(1)数字博彩营销的策略有哪些?(2)这种接触对赌博认知、意图和行为有何影响?按照PRISMA指南,于2020年2月至2020年3月在PubMed数据库(Medline)和Scopus上进行了系统综述。通过使用以下算法搜索2000年1月至2020年2月期间发表的现有论文:((("互联网"[医学主题词主要主题]或(通信[所有字段]和媒体[所有字段]))或("社交媒体"[医学主题词]或("社会"[所有字段]和"媒体"[所有字段])或"社交媒体"[所有字段]))且"赌博"[医学主题词主要主题])且("营销"[医学主题词]或"营销"[所有字段]),在标题、关键词或摘要中。选择了91项候选研究,21项研究被选入系统综述。体育成为在线博彩营销的一个特定目标。确定了越来越多的在线体育博彩平台以及社交媒体上的策略发展。关于内容,突出了体育与赌博之间的系统关联。年轻人等弱势群体似乎面临着接触博彩营销的高风险。关于数字博彩营销的策略或接触数字博彩营销的数据很少。体育可能是未来研究的首要目标,以了解该行业如何针对特定人群,以及这些策略可能对问题赌博的发展产生何种影响。