Zukowski Lisa A, Tennant Jaclyn E, Iyigun Gozde, Giuliani Carol A, Plummer Prudence
Department of Physical Therapy, High Point University, High Point, NC, United States of America.
Guilford County Schools, Guilford County, NC, United States of America.
Exp Gerontol. 2021 Jul 15;150:111342. doi: 10.1016/j.exger.2021.111342. Epub 2021 Apr 7.
Everyday walking often involves simultaneous performance of a cognitive task in environments with competing auditory and visual stimuli. Previous research has not evaluated task performance in these situations, where older adults are known to fall, limiting our understanding of how older adults adjust their gait, visual scanning (gaze), and cognitive processing to avoid falls (or not). The purpose of this study was to examine the effect of dual-task walking in a high-distraction real-world environment on cognitive performance, gait performance, and gaze behavior in older adult fallers relative to non-fallers.
Fourteen community-dwelling, older adult fallers (76.6 ± 9.1 years, 11 females) and 15 community-dwelling, older adult non-fallers (77.4 ± 7.6 years, 11 females) participated. Participants performed single-task walking, single-task cognitive (seated category naming), and dual-task walking (category naming + walking) trials for 1 min each in a real-world environment (busy hospital lobby). Gait speed, stride length variability, stride duration variability, gaze fixation duration on 6 areas of interest (AOIs), and percentage of time fixating on 6 AOIs were recorded during single- and dual-task walking trials. Number of correct responses, time to first response, and mean subsequent response time (measure of rate of decline of response retrieval throughout trial) were determined for single-task cognitive and dual-task walking trials. Two-way MANCOVAs and MANOVAs were used to compare the effects of fall status and task condition on gait and cognitive variables. Hierarchical linear regression models were used to assess predictors of gaze behavior variables.
Compared to single-task, during dual-task trials, participants walked 0.21 m/s slower, had 1.5 fewer verbal responses, and a 2823 ms shorter mean subsequent response time, indicating a faster declining rate of retrieval during the cognitive task. Additionally, during dual-task walking, participants fixated their gaze on Far People (AOI) for a significantly smaller percentage of time and on the Near Walking Path (AOI) for a significantly greater percentage of time than during single-task walking. During all trials, being a non-faller predicted a longer average fixation duration on the Far Environment (AOI) than for fallers. Environmental busyness, baseline gait speed, and baseline executive function impacted gaze behavior.
All participants exhibited dual-task decrements in gait and cognitive performance and changes in gaze behavior from single- to dual-task walking. Perhaps of more importance, non-fallers appear to have had more freedom to divert their gaze to less relevant environmental stimuli while walking, and two measures of fall risk impacted patterns of gaze behavior differently. Thus, overt visual attention during walking in real-world environments should be further explored in relation to fall risk.
日常行走通常涉及在存在竞争性听觉和视觉刺激的环境中同时执行认知任务。以往的研究尚未评估在这些老年人容易跌倒的情况下的任务表现,这限制了我们对老年人如何调整步态、视觉扫描(注视)和认知处理以避免跌倒(或未能避免)的理解。本研究的目的是考察在高干扰的现实环境中进行双任务行走对老年跌倒者与非跌倒者的认知表现、步态表现和注视行为的影响。
14名居住在社区的老年跌倒者(76.6±9.1岁,11名女性)和15名居住在社区的老年非跌倒者(77.4±7.6岁,11名女性)参与了研究。参与者在现实环境(繁忙的医院大厅)中分别进行单任务行走、单任务认知(坐着进行类别命名)和双任务行走(类别命名+行走)试验,每个试验持续1分钟。在单任务和双任务行走试验期间,记录步态速度、步长变异性、步幅持续时间变异性、在6个感兴趣区域(AOI)的注视持续时间以及注视6个AOI的时间百分比。确定单任务认知和双任务行走试验的正确反应数量、首次反应时间以及随后的平均反应时间(衡量整个试验中反应检索下降速率的指标)。使用双向协方差分析和方差分析来比较跌倒状态和任务条件对步态和认知变量的影响。使用分层线性回归模型评估注视行为变量的预测因素。
与单任务相比,在双任务试验期间,参与者行走速度慢0.21米/秒,言语反应少1.5个,随后的平均反应时间短2823毫秒,表明在认知任务期间检索下降速率更快。此外,在双任务行走期间,与单任务行走相比,参与者注视远处人群(AOI)的时间百分比显著更小,而注视附近行走路径(AOI)的时间百分比显著更大。在所有试验中,非跌倒者在远处环境(AOI)上的平均注视持续时间比跌倒者更长。环境繁忙程度、基线步态速度和基线执行功能影响注视行为。
所有参与者在步态和认知表现上都表现出双任务减量,并且从单任务行走转变为双任务行走时注视行为发生了变化。也许更重要的是,非跌倒者在行走时似乎有更多自由将目光转移到不太相关的环境刺激上,并且两种跌倒风险测量指标对注视行为模式的影响不同。因此,应进一步探讨在现实环境中行走时的公开视觉注意力与跌倒风险之间的关系。