Department of Psychology, Vanderbilt University, Nashville, TN, USA.
School of Engineering, Vanderbilt University, Nashville, TN, USA.
Schizophr Bull. 2021 Jul 8;47(4):927-937. doi: 10.1093/schbul/sbab024.
Self-disturbances such as an anomalous perception of one's own body boundary are central to the phenomenology of schizophrenia (SZ), but measuring the spatial parameters of the hypothesized self-other boundary has proved to be challenging. Peripersonal space (PPS) refers to the immediate zone surrounding the body where the self interacts physically with the environment; the space that corresponds to hypothesized self-other boundary. PPS is represented by enhanced multisensory integration and faster reaction time (RT) for objects near the body. Thus, multisensory RT tasks can be used to estimate self-other boundary. We aimed to quantify PPS in SZ using an immersive virtual reality visuotactile RT paradigm. Twenty-four participants with SZ and 24 demographically matched controls (CO) were asked to detect tactile vibration while watching a ball approaching them, thrown by either a machine (nonsocial condition) or an avatar (social condition). Parameters of PPS were estimated from the midpoint of the spatial range where the tactile RT decreased most rapidly (size) and the gradient of the RT change at this midpoint (slope). Overall, PPS was smaller in participants with SZ compared with CO. PPS slope for participants with SZ was shallower than CO in the social but not in nonsocial condition, indicating an increased uncertainty of self-other boundary across an extended zone in SZ. Social condition also increased false alarms for tactile detection in SZ. Clinical symptoms were not clearly associated with PPS parameters. These findings suggest the context-dependent nature of weakened body boundary in SZ and underscore the importance of reconciliating objective and subjective aspects of self-disturbances.
自我扰动,如对自身身体边界的异常感知,是精神分裂症(SZ)现象学的核心,但测量假设的自我-他人边界的空间参数已被证明具有挑战性。近体空间(PPS)是指身体周围与环境进行物理相互作用的即时区域;与假设的自我-他人边界相对应的空间。PPS 表现为靠近身体的物体具有增强的多感觉整合和更快的反应时间(RT)。因此,多感觉 RT 任务可用于估计自我-他人边界。我们旨在使用沉浸式虚拟现实视触 RT 范式来量化 SZ 中的 PPS。24 名 SZ 患者和 24 名年龄匹配的对照(CO)被要求在观看一个球向他们靠近的同时检测触觉振动,该球由机器(非社交条件)或化身(社交条件)投掷。从触觉 RT 下降最快的空间范围的中点(大小)和该中点处 RT 变化的梯度(斜率)来估计 PPS 参数。总体而言,与 CO 相比,SZ 患者的 PPS 较小。与 CO 相比,SZ 患者在社交而非非社交条件下的 PPS 斜率较浅,表明 SZ 中自我-他人边界的不确定性在扩展区域内增加。社交条件还增加了 SZ 中触觉检测的假警报。临床症状与 PPS 参数没有明显关联。这些发现表明 SZ 中身体边界减弱的上下文依赖性,并强调了协调自我干扰的客观和主观方面的重要性。