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急性生理应激反应早期增加了损失规避和决策学习:一种贝叶斯方法。

Early stages of the acute physical stress response increase loss aversion and learning on decision making: A Bayesian approach.

机构信息

Department of Psychobiology, Universitat de València, Spain.

Department of Psychobiology, Universitat de València, Spain.

出版信息

Physiol Behav. 2021 Aug 1;237:113459. doi: 10.1016/j.physbeh.2021.113459. Epub 2021 May 12.

DOI:10.1016/j.physbeh.2021.113459
PMID:33989652
Abstract

When the cortisol peak is reached after a stressor people learn slower and make worse decisions in the Iowa Gambling Task (IGT). However, the effects of the early stress response have not received as much attention. Since physical exercise is an important neuroendocrine stressor, this study aimed to fill this gap using an acute physical stressor. We hypothesized that this stress stage would promote an alertness that may increase feedback-sensitivity and, therefore, reward-learning during IGT, leading to a greater overall decision-making. 90 participants were divided into two groups: 47 were exposed to an acute intense physical stressor (cycloergometer) and 43 to a distractor 5 min before IGT. The Prospect Valence-Learning (PVL) computational model was applied to the IGT to investigate decision-making components (feedback-sensitivity, loss aversion, learning and choice consistency). There were no differences in the overall IGT performance, but physically stressed participants showed greater loss aversion and higher learning than controls. In addition, this loss aversion was linearly related to the learning and the choice consistency. These results would support the potentially beneficial role that early stages of stress could play in decision-making and suggest the need of studying the components that underlie this cognitive skill, rather than addressing it as a single dimension.

摘要

当应激源后皮质醇达到峰值时,人们在 Iowa 赌博任务(IGT)中学习速度更慢,做出的决策更差。然而,早期应激反应的影响并没有受到太多关注。由于体育锻炼是一种重要的神经内分泌应激源,本研究旨在使用急性身体应激源来填补这一空白。我们假设,这一应激阶段会促进警觉性,从而可能增加反馈敏感性,进而在 IGT 中增加奖励学习,从而提高整体决策能力。90 名参与者被分为两组:47 名参与者接受急性剧烈的身体应激(动感单车),43 名参与者在接受 IGT 之前接受 5 分钟的分心任务。应用 Prospect Valence-Learning(PVL)计算模型来研究 IGT 中的决策成分(反馈敏感性、损失厌恶、学习和选择一致性)。总体 IGT 表现没有差异,但与对照组相比,受到身体压力的参与者表现出更大的损失厌恶和更高的学习能力。此外,这种损失厌恶与学习和选择一致性呈线性相关。这些结果支持了早期应激阶段在决策中可能发挥的有益作用,并表明需要研究构成这种认知技能的各个组成部分,而不是将其作为单一维度来处理。

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