1Teaching and Research Bureau of Surgery, Sun Yat-sen Memorial Hospital, Sun Yat-sen University.
2Department of Anatomy and Neurobiology, Zhongshan School of Medicine, Sun Yat-sen University, Guangzhou.
Neurosurg Focus. 2021 Aug;51(2):E17. doi: 10.3171/2021.5.FOCUS20756.
Today, minimally invasive procedures have become mainstream surgical procedures. Percutaneous endoscopic transforaminal discectomy for lumbar disc herniation (LDH) requires profound knowledge of the laparoscopic lumbar anatomy. Immersive virtual reality (VR) provides three-dimensional patient-specific models to help in the process of preclinical surgical preparation. In this study, the authors investigated the efficacy of VR application in LDH for training orthopedic residents and postgraduates.
VR images of the lumbar anatomy were created with immersive VR and mAnatomy software. The study was conducted among 60 residents and postgraduates. A questionnaire was developed to assess the effect of and satisfaction with this VR-based basic and clinical fused curriculum. The teaching effect was also evaluated through a postlecture test, and the results of the prelecture surgical examination were taken as baselines.
All participants in the VR group agreed that VR-based education is practical, attractive, and easy to operate, compared to traditional teaching, and promotes better understanding of the anatomical structures involved in LDH. Learners in the VR group achieved higher scores on an anatomical and clinical fusion test than learners in the traditional group (84.67 ± 14.56 vs 76.00 ± 16.10, p < 0.05).
An immersive VR-based basic and clinical fused curriculum can increase residents' and postgraduates' interest and support them in mastering the structural changes and complicated symptoms of LDH. However, a simplified operational process and more realistic haptics of the VR system are necessary for further surgical preparation and application.
如今,微创技术已成为主流的外科手术方法。经皮内镜椎间孔腰椎间盘切除术(LDH)需要对腹腔镜下腰椎解剖学有深入的了解。沉浸式虚拟现实(VR)提供了三维的患者特定模型,有助于临床前手术准备过程。在这项研究中,作者研究了 VR 应用于 LDH 培训骨科住院医师和研究生的效果。
使用沉浸式 VR 和 mAnatomy 软件创建腰椎解剖学的 VR 图像。研究对象为 60 名住院医师和研究生。开发了一份问卷,以评估这种基于 VR 的基础和临床融合课程的效果和满意度。通过课后测试评估教学效果,并以课前手术考试成绩作为基线。
与传统教学相比,所有 VR 组的参与者都认为基于 VR 的教育实用、有吸引力且易于操作,并能更好地理解 LDH 涉及的解剖结构。VR 组学习者在解剖学和临床融合测试中的得分高于传统组(84.67±14.56 与 76.00±16.10,p<0.05)。
基于沉浸式 VR 的基础和临床融合课程可以提高住院医师和研究生的兴趣,并帮助他们掌握 LDH 的结构变化和复杂症状。然而,为了进一步进行手术准备和应用,VR 系统需要简化操作流程并提供更真实的触觉反馈。