Department of Human Nutrition, Dunedin 9016, New Zealand.
Int J Environ Res Public Health. 2021 Jul 29;18(15):8035. doi: 10.3390/ijerph18158035.
Tools that assess all three components of 24 h movement guidelines (sleep, physical activity, and screen use) are scarce. Our objective was to use a newly developed Screen Time and Activity Recall (STAR-24) to demonstrate how this tool could be used to illustrate differences in time-use across the day between two independent samples of male adolescents collected before and during the COVID-19 lockdown.
Adolescent boys aged 15-18 years ( = 109) each completed the STAR-24 twice, = 74 before lockdown and = 35 during lockdown.
During lockdown more than 50% of the sample reported gaming between 10 a.m. and 12 noon, transport was not reported as an activity, and activities of daily living spiked at mealtimes. Gaming and screen time were more prevalent in weekends than weekdays, with the highest prevalence of weekday screen use (before lockdown) occurring between 8 and 9 p.m. Differences in estimates of moderate-to-vigorous physical activity prior to and during lockdown (mean difference (95% CI); 21 (-9 to 51) min) and sleep (0.5 (-0.2 to 1.2) h) were small. Total and recreational screen time were higher during lockdown (2 h (0.7 to 3.3 h) and 48 min (-36 to 132 min), respectively).
The STAR-24 holds promise as a single tool that assesses compliance with 24 h movement guidelines. This tool also allows clear illustration of how adolescent boys are using their time (instead of only providing summary measures), providing richer data to inform public health initiatives.
评估 24 小时运动指南所有三个组成部分(睡眠、身体活动和屏幕使用时间)的工具很少。我们的目的是使用新开发的屏幕时间和活动回忆(STAR-24)来展示如何使用该工具来展示在 COVID-19 封锁期间和之前收集的两个独立的青少年男性样本中,一天中不同时间的时间使用差异。
年龄在 15-18 岁的青少年男孩(n=109)每人两次完成 STAR-24,n=74 在封锁前,n=35 在封锁期间。
在封锁期间,超过 50%的样本报告在上午 10 点至中午 12 点之间玩游戏,没有报告交通作为活动,日常生活活动在进餐时间激增。游戏和屏幕时间在周末比在工作日更为普遍,最高的工作日屏幕使用频率(封锁前)发生在晚上 8 点至 9 点之间。封锁前后中度至剧烈身体活动(平均差异(95%置信区间);21(-9 至 51)分钟)和睡眠(0.5(-0.2 至 1.2)小时)的估计差异较小。在封锁期间,总屏幕时间和娱乐屏幕时间更高(分别为 2 小时(0.7 至 3.3 小时)和 48 分钟(-36 至 132 分钟))。
STAR-24 有望成为评估 24 小时运动指南的单一工具。该工具还可以清楚地说明青少年男孩如何使用他们的时间(而不仅仅是提供总结性措施),提供更丰富的数据来为公共卫生计划提供信息。