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中更新世工具制造者的象骨。

Elephant bones for the Middle Pleistocene toolmaker.

机构信息

University of Colorado Museum of Natural History, Boulder, Colorado, United States of America.

Istituto Italiano di Paleontologia Umana, Rome, Italy.

出版信息

PLoS One. 2021 Aug 26;16(8):e0256090. doi: 10.1371/journal.pone.0256090. eCollection 2021.

Abstract

The use of bone as raw material for implements is documented since the Early Pleistocene. Throughout the Early and Middle Pleistocene bone tool shaping was done by percussion flaking, the same technique used for knapping stone artifacts, although bone shaping was rare compared to stone tool flaking. Until recently the generally accepted idea was that early bone technology was essentially immediate and expedient, based on single-stage operations, using available bone fragments of large to medium size animals. Only Upper Paleolithic bone tools would involve several stages of manufacture with clear evidence of primary flaking or breaking of bone to produce the kind of fragments required for different kinds of tools. Our technological and taphonomic analysis of the bone assemblage of Castel di Guido, a Middle Pleistocene site in Italy, now dated by 40Ar/39Ar to about 400 ka, shows that this general idea is inexact. In spite of the fact that the number of bone bifaces at the site had been largely overestimated in previous publications, the number of verified, human-made bone tools is 98. This is the highest number of flaked bone tools made by pre-modern hominids published so far. Moreover the Castel di Guido bone assemblage is characterized by systematic production of standardized blanks (elephant diaphysis fragments) and clear diversity of tool types. Bone smoothers and intermediate pieces prove that some features of Aurignacian technology have roots that go beyond the late Mousterian, back to the Middle Pleistocene. Clearly the Castel di Guido hominids had done the first step in the process of increasing complexity of bone technology. We discuss the reasons why this innovation was not developed. The analysis of the lithic industry is done for comparison with the bone industry.

摘要

自更新世早期以来,就有将骨头用作原材料来制作工具的记录。在整个更新世早期和中期,骨头工具的制作都是通过冲击剥落来完成的,这种技术与石器制品的制作相同,尽管与石器剥落相比,骨头的成型比较少见。直到最近,人们普遍认为早期的骨头技术本质上是即时和权宜之计,基于单阶段操作,使用大型到中型动物的可用骨头碎片。只有旧石器时代晚期的骨头工具才会涉及几个制造阶段,并有明确的初步剥落或折断骨头的证据,以生产不同类型工具所需的那种碎片。我们对意大利中更新世遗址 Castel di Guido 的骨头组合进行了技术和埋藏学分析,现在通过 40Ar/39Ar 测定的年代约为 40 万年,这表明这种普遍的观点并不准确。尽管该地点的骨头两面器的数量在以前的出版物中被大大高估了,但经过验证的人工骨头工具的数量为 98 件。这是迄今为止公布的由现代人类制造的最多数量的剥落骨头工具。此外, Castel di Guido 骨头组合的特点是标准化毛坯(象骨骨干碎片)的系统生产和工具类型的明显多样性。骨头磨光器和中间件证明了奥瑞纳文化技术的一些特征的根源可以追溯到旧石器时代晚期之前,回到中更新世。显然, Castel di Guido 的古人类已经在增加骨头技术复杂性的过程中迈出了第一步。我们讨论了这种创新没有发展的原因。对石器工业的分析是为了与骨头工业进行比较。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7ac7/8389514/dc3fd18d0a9f/pone.0256090.g001.jpg

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