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基于计算机视觉软件 5G 虚拟现实技术的建筑物模型优化。

Optimization of building model based on 5G virtual reality technology in computer vision software.

机构信息

Department of Digital media technology, Dalian Neusoft University of Information, Dalian 116023, Liaoning, China.

出版信息

Math Biosci Eng. 2021 Sep 10;18(6):7936-7954. doi: 10.3934/mbe.2021393.

DOI:10.3934/mbe.2021393
PMID:34814282
Abstract

The 5G virtual reality system needs to interact with the user to draw the scene in real time. The contradiction between the complexity of the scene model and the real-time interaction is the main problem in the operation of the virtual reality system. The model optimization strategy of architectural scene in virtual reality design is studied, and the method of architectural scene model optimization is summarized. This article aims to study the optimization of computer vision software modeling through 5G virtual reality technology. In this paper, the optimization of the architectural model is studied by the method of image gray scale transformation, computer vision detection technology and virtual modeling technology. The four experiments are comprehensive evaluation and quantitative evaluation, comparison of channel estimation performance of different pilot structures, comparison of calculated and true values of external azimuth elements, and the effect of window-to-wall ratio on energy consumption per unit of residential building. The results show that hollow bricks of building materials have a great impact on the environment. The values of the three pixel coordinates X, Y, and Z calculated by the unit quaternion method are 1.27, 1.3, and -6.11, respectively, while the actual coordinate positions are 1.25, 1.37, and -6.22, respectively. It can be seen that the outer orientation element value calculated by the quaternion-based spatial rear intersection method is not much different from the actual value, and the correct result can be accurately calculated.

摘要

5G 虚拟现实系统需要与用户交互,实时绘制场景。场景模型的复杂性和实时交互之间的矛盾是虚拟现实系统运行的主要问题。研究了虚拟现实设计中建筑场景的模型优化策略,总结了建筑场景模型优化的方法。本文旨在通过 5G 虚拟现实技术研究计算机视觉软件建模的优化。本文通过图像灰度变换、计算机视觉检测技术和虚拟建模技术的方法对建筑模型进行了优化。进行了四个实验,分别是综合评价和定量评价、不同导频结构信道估计性能的比较、外部方位元素的计算值与真实值的比较以及窗墙比对于住宅建筑单位能耗的影响。结果表明,建筑材料的空心砖对环境有很大的影响。单位四元数法计算得到的三个像素坐标 X、Y、Z 的值分别为 1.27、1.3 和-6.11,而实际坐标位置分别为 1.25、1.37 和-6.22。可以看出,基于四元数的空间后方交会法计算得到的外方位元素值与实际值相差不大,可以准确计算出正确的结果。

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