Goodin Peter, Gardner Andrew J, Dokani Nasim, Nizette Ben, Ahmadizadeh Saeed, Edwards Suzi, Iverson Grant L
School of Medicine, The University of Melbourne, Parkville, VIC, Australia.
HitIQ Ltd., South Melbourne, VIC, Australia.
Front Sports Act Living. 2021 Nov 19;3:725245. doi: 10.3389/fspor.2021.725245. eCollection 2021.
Exposure to thousands of head and body impacts during a career in contact and collision sports may contribute to current or later life issues related to brain health. Wearable technology enables the measurement of impact exposure. The validation of impact detection is required for accurate exposure monitoring. In this study, we present a method of automatic identification (classification) of head and body impacts using an instrumented mouthguard, video-verified impacts, and machine-learning algorithms. Time series data were collected the Nexus A9 mouthguard from 60 elite level men (mean age = 26.33; SD = 3.79) and four women (mean age = 25.50; SD = 5.91) from the Australian Rules Football players from eight clubs, participating in 119 games during the 2020 season. Ground truth data labeling on the captures used in this machine learning study was performed through the analysis of game footage by two expert video reviewers using SportCode and Catapult Vision. The visual labeling process occurred independently of the mouthguard time series data. True positive captures (captures where the reviewer directly observed contact between the mouthguard wearer and another player, the ball, or the ground) were defined as hits. Spectral and convolutional kernel based features were extracted from time series data. Performances of untuned classification algorithms from scikit-learn in addition to XGBoost were assessed to select the best performing baseline method for tuning. Based on performance, XGBoost was selected as the classifier algorithm for tuning. A total of 13,712 video verified captures were collected and used to train and validate the classifier. True positive detection ranged from 94.67% in the Test set to 100% in the hold out set. True negatives ranged from 95.65 to 96.83% in the test and rest sets, respectively. This study suggests the potential for high performing impact classification models to be used for Australian Rules Football and highlights the importance of frequencies <150 Hz for the identification of these impacts.
在接触性和碰撞性运动生涯中,头部和身体遭受数千次撞击可能会导致当前或日后与大脑健康相关的问题。可穿戴技术能够测量撞击暴露情况。为了进行准确的暴露监测,需要对撞击检测进行验证。在本研究中,我们提出了一种使用装有传感器的护齿、视频验证撞击以及机器学习算法自动识别(分类)头部和身体撞击的方法。从8个俱乐部的澳大利亚式橄榄球运动员中选取了60名精英水平男性(平均年龄 = 26.33;标准差 = 3.79)和4名女性(平均年龄 = 25.50;标准差 = 5.91),使用Nexus A9护齿收集时间序列数据,这些运动员在2020赛季参加了119场比赛。在这项机器学习研究中,通过两名专家视频评审员使用SportCode和Catapult Vision对比赛录像进行分析,对用于训练的数据捕捉进行地面真值数据标注。视觉标注过程独立于护齿时间序列数据。真正阳性捕捉(评审员直接观察到护齿佩戴者与另一名球员、球或地面之间接触的捕捉)被定义为撞击。从时间序列数据中提取基于频谱和卷积核的特征。除了XGBoost之外,还评估了scikit - learn中未调整的分类算法的性能,以选择性能最佳的基线方法进行调整。基于性能,选择XGBoost作为用于调整的分类器算法。总共收集了13712个经视频验证的捕捉数据,用于训练和验证分类器。真正阳性检测率在测试集中为94.67%,在保留集中为100%。真阴性在测试集和其余集中分别为95.65%至96.83%。本研究表明高性能撞击分类模型在澳大利亚式橄榄球中的应用潜力,并强调了频率<150 Hz对于识别这些撞击的重要性。