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虚拟现实对女子足球运动员焦虑和表现的影响。

The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players.

作者信息

Harrison Kaitlyn, Potts Emily, King Adam C, Braun-Trocchio Robyn

机构信息

Department of Kinesiology, Texas Christian University, Fort Worth, TX 76129, USA.

出版信息

Sports (Basel). 2021 Dec 13;9(12):167. doi: 10.3390/sports9120167.

Abstract

With the increased use of technology, relaxation interventions are finding their way into technology devices like virtual reality head-mounted displays (VR HMDs). However, there is a lack of evidence on the efficacy of VR relaxation interventions to reduce anxiety in athletes and how that is portrayed in their movement patterns. The purpose of the current study was to examine how a VR relaxation intervention affected perceived anxiety levels and penalty kick performance of female soccer players. Thirteen female soccer players took five penalty kicks in baseline, stress-induced, and VR relaxation conditions. Perceived levels of anxiety, self-confidence, mental effort, heart rate (HR), accelerometry of the lumbar spine and thigh, and performance in each condition was obtained. Results indicated that the VR intervention significantly reduced cognitive anxiety and somatic anxiety from baseline ( = 0.002; = 0.001) and stress ( < 0.001; < 0.001) with large effect sizes (Kendall's = 0.72; 0.83). VR significantly increased self-confidence from baseline ( = 0.002) and stress ( = 0.001) with a large effect size (Kendall's = 0.71). Additionally, all participants felt that VR helped them relax. Mental effort was significantly higher in the stress condition compared to that in baseline ( = 0.007) with moderate effect size (Kendall's = 0.39). Peak acceleration and performance were not significantly influenced by stress or VR. This study serves as an initial step to evaluate VR relaxation interventions on performance in female soccer players.

摘要

随着技术使用的增加,放松干预正进入虚拟现实头戴式显示器(VR HMDs)等技术设备中。然而,缺乏关于VR放松干预对减轻运动员焦虑的效果以及其在运动员运动模式中的体现的证据。本研究的目的是检验VR放松干预如何影响女子足球运动员的感知焦虑水平和点球表现。13名女子足球运动员在基线、应激诱导和VR放松条件下进行了5次点球。获取了每种条件下的焦虑感知水平、自信心、心理努力程度、心率(HR)、腰椎和大腿的加速度测量值以及表现。结果表明,VR干预显著降低了基线(p = 0.002;p = 0.001)和应激状态下(p < 0.001;p < 0.001)的认知焦虑和躯体焦虑,效应量较大(肯德尔氏tau = 0.72;0.83)。VR显著提高了基线(p = 0.002)和应激状态下(p = 0.001)的自信心,效应量较大(肯德尔氏tau = 0.71)。此外,所有参与者都认为VR帮助他们放松。与基线相比,应激条件下的心理努力程度显著更高(p = 0.007),效应量中等(肯德尔氏tau = 0.39)。峰值加速度和表现不受应激或VR的显著影响。本研究是评估VR放松干预对女子足球运动员表现影响的第一步。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f16b/8703795/2b3e6f78f8d8/sports-09-00167-g001.jpg

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