Kim Hyewon, Kim Dong Jun, Kim Seonwoo, Chung Won Ho, Park Kyung-Ah, Kim James D K, Kim Dowan, Kim Min Ji, Kim Kiwon, Jeon Hong Jin
Department of Psychiatry, Hanyang University Medical Center, Seoul, South Korea.
Department of Psychiatry, Depression Center, Samsung Medical Center, Sungkyunkwan University School of Medicine, Seoul, South Korea.
Front Psychiatry. 2021 Aug 10;12:614539. doi: 10.3389/fpsyt.2021.614539. eCollection 2021.
Although, attempts to apply virtual reality (VR) in mental healthcare are rapidly increasing, it is still unclear whether VR relaxation can reduce stress more than conventional biofeedback. Participants consisted of 83 healthy adult volunteers with high stress, which was defined as a score of 20 or more on the Perceived Stress Scale-10 (PSS-10). This study used an open, randomized, crossover design with baseline, stress, and relaxation phases. During the stress phase, participants experienced an intentionally generated shaking VR and serial-7 subtraction. For the relaxation phase, participants underwent a randomly assigned relaxation session on day 1 among VR relaxation and biofeedack, and the other type of relaxation session was applied on day 2. We compared the State-Trait Anxiety Inventory-X1 (STAI-X1), STAI-X2, the Numeric Rating Scale (NRS), and physiological parameters including heart rate variability (HRV) indexes in the stress and relaxation phases. A total of 74 participants were included in the analyses. The median age of participants was 39 years, STAI-X1 was 47.27 (SD = 9.92), and NRS was 55.51 (SD = 24.48) at baseline. VR and biofeedback significantly decreased STAI-X1 and NRS from the stress phase to the relaxation phase, while the difference of effect between VR and biofeedback was not significant. However, there was a significant difference in electromyography, LF/HF ratio, LF total, and NN50 between VR relaxation and biofeedback. VR relaxation was effective in reducing subjectively reported stress in individuals with high stress.
尽管将虚拟现实(VR)应用于精神卫生保健的尝试正在迅速增加,但VR放松是否比传统生物反馈更能减轻压力仍不清楚。参与者包括83名高压力的健康成年志愿者,高压力被定义为在感知压力量表-10(PSS-10)上得分20分或更高。本研究采用开放、随机、交叉设计,包括基线、压力和放松阶段。在压力阶段,参与者体验了故意生成的摇晃VR和连续减7任务。在放松阶段,参与者在第1天随机接受VR放松和生物反馈中的一种放松训练,另一种放松训练在第2天进行。我们比较了压力和放松阶段的状态-特质焦虑量表-X1(STAI-X1)、STAI-X2、数字评定量表(NRS)以及包括心率变异性(HRV)指标在内的生理参数。共有74名参与者纳入分析。参与者的中位年龄为39岁,基线时STAI-X1为47.27(标准差=9.92),NRS为55.51(标准差=24.48)。从压力阶段到放松阶段,VR和生物反馈均显著降低了STAI-X1和NRS,而VR和生物反馈之间的效果差异不显著。然而,VR放松和生物反馈在肌电图、低频/高频比值、低频总量和NN50方面存在显著差异。VR放松对减轻高压力个体主观报告的压力有效。