Chen Yi-Lang, Chan You-Chun, Zhang Li-Peng
Department of Industrial Engineering and Management, Ming Chi University of Technology, New Taipei 24301, Taiwan.
Healthcare (Basel). 2021 Dec 6;9(12):1685. doi: 10.3390/healthcare9121685.
This study examined postural variabilities based on the self-perceived most comfortable postures of 12 participants (six men and six women) when sitting on three commonly used types of chairs (a stool, computer chair, and gaming chair). Participants' global joint angles were recorded and analyzed. Of the chairs studied, the stool was not adjustable, but the computer and gaming chairs were moderately and highly adjustable, respectively. During the test, participants were encouraged to adjust the chairs until they perceived that the most comfortable posture had been reached. The results demonstrated that in a sitting position perceived to be comfortable, the participants' postural variabilities with respect to global joint angle, calculated from five repetitions, were unexpectedly high for all three chair types, at approximately 9.4, 10.2, and 11.1° for head inclination, trunk angle, and knee angle, respectively. The average differences in range for each joint angle among the three chair types were relatively low, with all values within 3°. The result also showed that gender ( < 0.01) and chair type ( < 0.001) significantly affected trunk angle, whereas these variables did not affect head inclination or knee angle ( > 0.05). The preliminary results observed unexpectedly high variabilities in sitting posture when the participants sat at a posture that they perceived to be the most comfortable. The findings also indicated an inherent difference in comfortable sitting posture between genders; women tend to extend their trunk backward more than men. For permanent use with only an initial adjustment and memory-aided seat design, designers should minimize the loads that are borne by body parts over a prolonged period due to an unchanging sitting posture.
本研究基于12名参与者(6名男性和6名女性)坐在三种常用椅子(凳子、电脑椅和游戏椅)上时自我感知的最舒适姿势,对姿势变异性进行了研究。记录并分析了参与者的全身关节角度。在所研究的椅子中,凳子不可调节,而电脑椅和游戏椅分别具有中度和高度可调节性。在测试过程中,鼓励参与者调整椅子,直到他们认为达到了最舒适的姿势。结果表明,在被认为舒适的坐姿下,从五次重复测量计算得出的参与者在全身关节角度方面的姿势变异性,对于所有三种椅子类型都出乎意料地高,头部倾斜度、躯干角度和膝盖角度分别约为9.4°、10.2°和11.1°。三种椅子类型之间每个关节角度的范围平均差异相对较小,所有值都在3°以内。结果还表明,性别(<0.01)和椅子类型(<0.001)对躯干角度有显著影响,而这些变量对头部倾斜度或膝盖角度没有影响(>0.05)。初步结果显示,当参与者以他们认为最舒适的姿势就座时,坐姿变异性出乎意料地高。研究结果还表明,男女在舒适坐姿方面存在内在差异;女性往往比男性更倾向于将躯干向后伸展。对于仅需初始调整和记忆辅助座椅设计的长期使用,设计师应尽量减少由于坐姿不变而使身体部位长时间承受的负荷。