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用于非物质文化遗产保护的3D技术——选定数据库的文献综述

3D technologies for intangible cultural heritage preservation-literature review for selected databases.

作者信息

Skublewska-Paszkowska Maria, Milosz Marek, Powroznik Pawel, Lukasik Edyta

机构信息

Department of Computer Science, Lublin University of Technology, Nadbystrzycka 38D, Lublin, Poland.

出版信息

Herit Sci. 2022;10(1):3. doi: 10.1186/s40494-021-00633-x. Epub 2022 Jan 4.

DOI:10.1186/s40494-021-00633-x
PMID:35003750
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8724653/
Abstract

Conservation of cultural heritage is nowadays a very important aspect of our lives. Thanks to such legacy we gain knowledge about our ancestors, methods of production and ways of their life. The rapid development of 3D technology allows for more and more faithful reflection of this area of life. The rich cultural heritage, both tangible and intangible, can be preserved for future generations due to the use of advanced 3d technologies. They provide the means of documenting, recovering and presenting items of cultural heritage. Not only buildings or monuments are taken into account. An important aspect of our culture is intangible cultural heritage (ICH), including acting, crafting or storytelling, passed down from generation to generation. Due to the rapid development of civilisation and the migration of people, this type of culture is often forgotten. That is why the preservation of ICH is an important element of today world. The main aim of this study, on the basis of the gathered papers, is to identify: (1) the general state of use of 3D digital technologies in ICH; (2) the topics and themes discussed; (3) the technologies used in the study; (4) locations of research centres conducting such studies; and (5) the types of research carried out. The methodology consists of the following main steps: defining study questions, searching query development, selection of publications in Scopus, Web of Knowledge and IEEE Xplore, finally the study execution and the analysis of the obtained results. The results show that for ICH the most often used technologies are: 3D visualisation, 3D modelling, Augmented Reality, Virtual Reality and motion capture systems.

摘要

文化遗产保护如今是我们生活中非常重要的一个方面。多亏了这样的遗产,我们得以了解我们的祖先、生产方式和生活方式。3D技术的迅速发展使得对这一生活领域的反映越来越逼真。由于使用了先进的3D技术,丰富的文化遗产,包括有形的和无形的,都可以被保存下来供后代使用。它们提供了记录、复原和展示文化遗产项目的手段。不仅建筑物或古迹被纳入考虑。我们文化的一个重要方面是无形文化遗产(ICH),包括表演、手工艺或讲故事等,代代相传。由于文明的迅速发展和人口的迁移,这类文化常常被遗忘。这就是为什么保护无形文化遗产是当今世界的一个重要因素。本研究基于所收集的论文,其主要目的是确定:(1)3D数字技术在无形文化遗产中的总体使用状况;(2)所讨论的主题和议题;(3)研究中使用的技术;(4)进行此类研究的研究中心的地点;以及(5)所开展研究的类型。该方法包括以下主要步骤:确定研究问题、开发搜索查询、在Scopus、Web of Knowledge和IEEE Xplore中选择出版物,最后进行研究并分析所得结果。结果表明,对于无形文化遗产,最常用的技术是:3D可视化、3D建模、增强现实、虚拟现实和动作捕捉系统。

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