• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

医院绿地与导览和空间体验的影响:通过沉浸式虚拟环境 (IVE) 技术的探索性实验。

Hospital Greenspaces and the Impacts on Wayfinding and Spatial Experience: An Explorative Experiment Through Immersive Virtual Environment (IVE) Techniques.

机构信息

School of Design and Community Development, West Virginia University, Morgantown, WV, USA.

School of Architecture, Clemson University, SC, USA.

出版信息

HERD. 2022 Jul;15(3):206-228. doi: 10.1177/19375867211067539. Epub 2022 Jan 11.

DOI:10.1177/19375867211067539
PMID:35012375
Abstract

BACKGROUND

Navigating large hospitals can be very challenging due to the functional complexity as well as the evolving changes and expansions of such facilities. Hospital wayfinding issues could lead to stress, negative mood, and poor healthcare experience among patients, staff, and family members.

OBJECTIVES

A survey-embedded experiment was conducted using immersive virtual environment (IVE) techniques to explore people's wayfinding performance and their mood and spatial experience in hospital circulation spaces with or without visible greenspaces.

METHODS

Seventy-four participants were randomly assigned to either group to complete wayfinding tasks in a timed session. Participants' wayfinding performances were interpreted using several indicators, including task completion, duration, walking distance, stop, sign-viewing, and route selection. Participants' mood states and perceived environmental attractiveness and atmosphere were surveyed; their perceived levels of presence in the IVE hospitals were also reported.

RESULTS

The results revealed that participants performed better on high complexity wayfinding tasks in the IVE hospital with visible greenspaces, as indicated by less time consumed and shorter walking distance to find the correct destination, less frequent stops and sign viewing, and more efficient route selection. Participants also experienced enhanced mood states and favorable spatial experience and perceived aesthetics in the IVE hospital with visible greenspaces than the same environment without window views. IVE techniques could be an efficient tool to supplement environment-behavior studies with certain conditions noted.

CONCLUSIONS

Hospital greenspaces located at key decision points could serve as landmarks that positively attract people's attention, aid wayfinding, and improve their navigational experience.

摘要

背景

由于功能复杂性以及这些设施的不断变化和扩展,在大型医院中导航可能非常具有挑战性。医院寻路问题可能导致患者、员工和家属感到压力、情绪负面和医疗体验不佳。

目的

本研究采用嵌入调查的实验方法,利用沉浸式虚拟环境(IVE)技术,探索人们在有或没有可见绿地的医院循环空间中的寻路表现、情绪和空间体验。

方法

74 名参与者被随机分配到两组中的一组,以在限时会议中完成寻路任务。参与者的寻路表现通过几个指标进行解释,包括任务完成、持续时间、行走距离、停留、标志查看和路线选择。调查了参与者的情绪状态以及对环境吸引力和氛围的感知;还报告了他们在 IVE 医院中的存在感。

结果

结果表明,参与者在有可见绿地的 IVE 医院中进行高复杂度寻路任务时表现更好,表现在找到正确目的地所消耗的时间更少、行走距离更短、停留和标志查看次数更少、以及路线选择更高效。与没有窗户景观的相同环境相比,参与者在有可见绿地的 IVE 医院中体验到了更好的情绪状态和更有利的空间体验以及感知美学。在某些条件下,IVE 技术可以成为补充环境-行为研究的有效工具。

结论

位于关键决策点的医院绿地可以作为地标,吸引人们的注意力,帮助寻路,并改善他们的导航体验。

相似文献

1
Hospital Greenspaces and the Impacts on Wayfinding and Spatial Experience: An Explorative Experiment Through Immersive Virtual Environment (IVE) Techniques.医院绿地与导览和空间体验的影响:通过沉浸式虚拟环境 (IVE) 技术的探索性实验。
HERD. 2022 Jul;15(3):206-228. doi: 10.1177/19375867211067539. Epub 2022 Jan 11.
2
Investigating the Influences of Healthcare Facility Features on Wayfinding Performance and Associated Stress Using Virtual Reality.使用虚拟现实技术研究医疗设施特征对寻路性能和相关压力的影响。
HERD. 2022 Oct;15(4):131-151. doi: 10.1177/19375867221108505. Epub 2022 Jun 27.
3
Wayfinding and Glaucoma: A Virtual Reality Experiment.寻路与青光眼:一项虚拟现实实验。
Invest Ophthalmol Vis Sci. 2017 Jul 1;58(9):3343-3349. doi: 10.1167/iovs.17-21849.
4
Experiencing Nature through Immersive Virtual Environments: Environmental Perceptions, Physical Engagement, and Affective Responses during a Simulated Nature Walk.通过沉浸式虚拟环境体验自然:模拟自然漫步过程中的环境感知、身体参与和情感反应。
Front Psychol. 2018 Jan 23;8:2321. doi: 10.3389/fpsyg.2017.02321. eCollection 2017.
5
Influence of Landmarks on Wayfinding and Brain Connectivity in Immersive Virtual Reality Environment.地标对沉浸式虚拟现实环境中寻路和脑连接性的影响。
Front Psychol. 2017 Jul 20;8:1220. doi: 10.3389/fpsyg.2017.01220. eCollection 2017.
6
Route complexity and simulated physical ageing negatively influence wayfinding.路径复杂性和模拟自然老化对寻路产生负面影响。
Appl Ergon. 2016 Sep;56:62-7. doi: 10.1016/j.apergo.2016.03.009. Epub 2016 Mar 31.
7
Wayfinding and path integration deficits detected using a virtual reality mobile app in patients with traumatic brain injury.使用虚拟现实移动应用程序检测创伤性脑损伤患者的寻路和路径整合缺陷。
PLoS One. 2023 Mar 9;18(3):e0282255. doi: 10.1371/journal.pone.0282255. eCollection 2023.
8
Using virtual environments to investigate wayfinding in 8- to 12-year-olds and adults.利用虚拟环境研究8至12岁儿童和成年人的寻路能力。
J Exp Child Psychol. 2018 Feb;166:178-189. doi: 10.1016/j.jecp.2017.08.012. Epub 2017 Sep 21.
9
Childhood wayfinding experience explains sex and individual differences in adult wayfinding strategy and anxiety.儿童寻路经验解释了成年寻路策略和焦虑的性别和个体差异。
Cogn Res Princ Implic. 2020 Mar 17;5(1):12. doi: 10.1186/s41235-020-00220-x.
10
Exergaming Executive Functions: An Immersive Virtual Reality-Based Cognitive Training for Adults Aged 50 and Older.健身游戏执行功能:一种针对 50 岁及以上成年人的沉浸式虚拟现实认知训练。
Cyberpsychol Behav Soc Netw. 2020 Mar;23(3):143-149. doi: 10.1089/cyber.2019.0269. Epub 2019 Dec 2.

引用本文的文献

1
Mapping of Research in the Field of Forest Therapy-Related Issues: A Bibliometric Analysis for 2007-2021.森林疗法相关问题领域的研究图谱:2007 - 2021年文献计量分析
Front Psychol. 2022 Jul 11;13:930713. doi: 10.3389/fpsyg.2022.930713. eCollection 2022.