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虚拟现实内镜培训向活体动物结肠镜检查的转移:基于熟练度与重复训练的随机对照试验。

Transfer of virtual reality endoscopy training to live animal colonoscopy: a randomized control trial of proficiency vs. repetition-based training.

机构信息

Department of Surgery, Massachusetts General Hospital, 55 Fruit St. GRB-425, Boston, MA, 02114, USA.

Department of Surgery, Mayo Clinic Hospital, Phoenix, AZ, USA.

出版信息

Surg Endosc. 2022 Sep;36(9):6767-6776. doi: 10.1007/s00464-021-08958-1. Epub 2022 Feb 10.

Abstract

BACKGROUND

Low first-time pass rates of the Fundamentals of Endoscopic Surgery (FES) exam stimulated development of virtual reality (VR) simulation curricula for test preparation. This study evaluates the transfer of VR endoscopy training to live porcine endoscopy performance and compares the relative effectiveness of a proficiency-based vs repetition-based VR training curriculum.

METHODS

Novice endoscopists completed pretesting including the FES manual skills examination and Global Assessment of GI Endoscopic Skills (GAGES) assessment of porcine upper and lower endoscopy. Participants were randomly assigned one of two curricula: proficiency-based or repetition-based. Following curriculum completion, participants post-tested via repeat FES examination and GAGES porcine endoscopy assessments. The two cohorts pre-to-post-test differences were compared using ANCOVA.

RESULTS

Twenty-two residents completed the curricula. There were no differences in demographics or clinical endoscopy experience between the groups. The repetition group spent significantly more time on the simulator (repetition: 242.2 min, SD 48.6) compared to the proficiency group (proficiency: 170.0 min, SD 66.3; p = 0.013). There was a significant improvement in porcine endoscopy (pre: 10.6, SD 2.8, post: 16.6, SD 3.4; p < 0.001) and colonoscopy (pre: 10.4, SD 2.7, post: 16.4, SD 4.2; p < 0.001) GAGES scores as well as FES manual skills performance (pre: 270.9, SD 105.5, post: 477.4, SD 68.9; p < 0.001) for the total cohort. There was no difference in post-test GAGES performance or FES manual skills exam performance between the two groups. Both the proficiency and repetition group had a 100% pass rate on the FES skills exam following VR curriculum completion.

CONCLUSION

A VR endoscopy curriculum translates to improved performance in upper and lower endoscopy in a live animal model. VR curricula type did not affect FES manual skills examination or live colonoscopy outcomes; however, a proficiency curriculum is less time-consuming and can provide a structured approach to prepare for both the FES exam and clinical endoscopy.

摘要

背景

基础内镜手术(FES)考试的首次通过率较低,这刺激了虚拟现实(VR)模拟课程的发展,以进行考试准备。本研究评估了 VR 内镜培训对活体猪内镜性能的转移效果,并比较了基于熟练程度和基于重复的 VR 培训课程的相对效果。

方法

新手内镜医师完成了包括 FES 手工技能考试和 GI 内镜技能全球评估(GAGES)在内的上、下猪内镜检查的预测试。参与者被随机分配到以下两种课程之一:基于熟练程度或基于重复。完成课程后,参与者通过重复 FES 考试和 GAGES 猪内镜评估进行了后测试。使用协方差分析比较了两组的预测试到后测试差异。

结果

22 名住院医师完成了课程。两组在人口统计学和临床内镜经验方面没有差异。重复组在模拟器上花费的时间明显多于熟练组(重复组:242.2 分钟,标准差 48.6;熟练组:170.0 分钟,标准差 66.3;p=0.013)。猪内镜(预测试:10.6,标准差 2.8,后测试:16.6,标准差 3.4;p<0.001)和结肠镜(预测试:10.4,标准差 2.7,后测试:16.4,标准差 4.2;p<0.001)GAGES 评分以及 FES 手工技能表现(预测试:270.9,标准差 105.5,后测试:477.4,标准差 68.9;p<0.001)都有显著提高。在两组中,后测试 GAGES 表现或 FES 手工技能考试表现没有差异。在 VR 课程完成后,熟练组和重复组在 FES 技能考试中的通过率均为 100%。

结论

VR 内镜课程可将在活体动物模型中上、下内镜的表现提高。VR 课程类型不会影响 FES 手工技能考试或活体结肠镜检查结果;然而,基于熟练程度的课程耗时更少,并为 FES 考试和临床内镜提供了一种结构化的准备方法。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/2ff0/8831003/c3add9f9d303/464_2021_8958_Fig1_HTML.jpg

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