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镜像游戏范式中观众效应及互动的个体内行为和神经特征

Intra-individual behavioural and neural signatures of audience effects and interactions in a mirror-game paradigm.

作者信息

Zimmermann Marius, Lomoriello Arianna Schiano, Konvalinka Ivana

机构信息

Section for Cognitive Systems, DTU Compute, Kongens Lyngby, Denmark.

Institute of Psychology, University of Regensburg, Regensburg, Germany.

出版信息

R Soc Open Sci. 2022 Feb 16;9(2):211352. doi: 10.1098/rsos.211352. eCollection 2022 Feb.

DOI:10.1098/rsos.211352
PMID:35223056
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC8847899/
Abstract

We often perform actions while observed by others, yet the behavioural and neural signatures of audience effects remain understudied. Performing actions while being observed has been shown to result in more emphasized movements in musicians and dancers, as well as during communicative actions. Here, we investigate the behavioural and neural mechanisms of observed actions in relation to individual actions in isolation and interactive joint actions. Movement kinematics and EEG were recorded in 42 participants (21 pairs) during a mirror-game paradigm, while participants produced improvised movements alone, while observed by a partner, or by synchronizing movements with the partner. Participants produced largest movements when being observed, and observed actors and dyads in interaction produced slower and less variable movements in contrast with acting alone. On a neural level, we observed increased mu suppression during interaction, as well as to a lesser extent during observed actions, relative to individual actions. Moreover, we observed increased widespread functional brain connectivity during observed actions relative to both individual and interactive actions, suggesting increased intra-individual monitoring and action-perception integration as a result of audience effects. These results suggest that observed actors take observers into account in their action plans by increasing self-monitoring; on a behavioural level, observed actions are similar to emergent interactive actions, characterized by slower and more predictable movements.

摘要

我们在他人观察下常常会做出一些行为,然而观众效应的行为和神经特征仍未得到充分研究。已有研究表明,在被观察时进行动作,会使音乐家和舞者以及在交流动作过程中的动作更加突出。在此,我们研究被观察动作相对于单独的个体动作和交互式联合动作的行为和神经机制。在一个镜像游戏范式中,记录了42名参与者(21对)的运动运动学和脑电图,参与者分别在独自产生即兴动作、被同伴观察或与同伴同步动作时进行记录。参与者在被观察时动作幅度最大,与单独行动相比,被观察的参与者以及互动中的二元组动作更慢且变化更小。在神经层面,相对于个体动作,我们观察到在互动过程中以及在较小程度上在被观察动作期间,μ波抑制增强。此外,相对于个体动作和交互式动作,我们观察到在被观察动作期间全脑功能连接增强,这表明由于观众效应,个体内部的监测和动作 - 感知整合增加。这些结果表明,被观察的参与者在其行动计划中会考虑到观察者,通过增加自我监测;在行为层面,被观察的动作类似于新兴的交互式动作,其特点是动作更慢且更可预测。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/75ef60fcc716/rsos211352f07.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/379a33a945d2/rsos211352f01.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/22797db8d4b9/rsos211352f02.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/ce50810f73da/rsos211352f03.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/4a130729b73d/rsos211352f04.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/a20bb6b854db/rsos211352f05.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/a622cc2bbf75/rsos211352f06.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/75ef60fcc716/rsos211352f07.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/379a33a945d2/rsos211352f01.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/22797db8d4b9/rsos211352f02.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/ce50810f73da/rsos211352f03.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/4a130729b73d/rsos211352f04.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/a20bb6b854db/rsos211352f05.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/a622cc2bbf75/rsos211352f06.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4966/8847899/75ef60fcc716/rsos211352f07.jpg

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