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虚拟现实为基础的运动干预对急性淋巴细胞白血病患儿及健康同胞睡眠质量的影响:一项随机对照试验。

Effect of virtual reality-based exercise intervention on sleep quality in children with acute lymphoblastic leukemia and healthy siblings: A randomized controlled trial.

机构信息

Faculty of Health Sciences, Department of Physiotherapy and Rehabilitation, Bezmialem Vakif University, Istanbul, Turkey.

Pediatric Pulmonology, Bezmialem Vakif University Faculty of Medicine, Istanbul, Turkey.

出版信息

Palliat Support Care. 2022 Aug;20(4):455-461. doi: 10.1017/S1478951522000268.

Abstract

OBJECTIVE

Sleep is one of the important measurements of the quality of life for children especially suffering from a chronic illness such as cancer. Our aim was to determine the changes in sleep quality and to investigate the effect of virtual reality-based exercise (VRBE) approaches on sleep in patients with acute lymphoblastic leukemia (ALL) off treatment.

METHOD

The participants (ALL and healthy siblings) were evaluated for sleep quality with polysomnography and "Children's Sleep Habit Questionnaire" before and after 12 weeks. The study randomized into two groups: an exercise group who received VRBE in two days in a week, 45 min of each session for 12 weeks and an control group who were managed with supportive measures. The VRBE comprised of aerobic exercise in four different games by Nintendo Wii Fit Plus®.

RESULTS

This randomized controlled trial was carried out on 38 participants. Before intervention, ALL patients ( = 24) and healthy siblings ( = 14) had similar sleep quality in terms of polysomnography and Children's Sleep Habit Questionnaire findings. After intervention, total time asleep ( = 0.023), respiratory disturbance index of hypopnea ( = 0.005), apnea/hypopnea index ( = 0.008), and number of apnea ( = 0.028) statistically significant improved.

SIGNIFICANCE OF RESULTS

Patients with ALL off treatment had similar values of sleep quality with healthy siblings. Novel types of exercises like VRBE have positive effects on sleep disorders in children with ALL and also healthy siblings. Future studies are needed comparing the different types of interventions.

摘要

目的

睡眠是儿童生活质量的重要衡量标准之一,尤其是对于患有癌症等慢性病的儿童。我们的目的是确定睡眠质量的变化,并研究基于虚拟现实的运动(VRBE)方法对治疗后急性淋巴细胞白血病(ALL)患者睡眠的影响。

方法

在接受 12 周治疗前后,通过多导睡眠图和“儿童睡眠习惯问卷”评估参与者(ALL 和健康的兄弟姐妹)的睡眠质量。研究随机分为两组:每周接受 2 天 VRBE 的运动组,每次 45 分钟,共 12 周;以及接受支持性措施管理的对照组。VRBE 包括任天堂 Wii Fit Plus® 中的四项不同游戏的有氧运动。

结果

这项随机对照试验共纳入了 38 名参与者。在干预前,ALL 患者(n=24)和健康的兄弟姐妹(n=14)在多导睡眠图和儿童睡眠习惯问卷的结果方面睡眠质量相似。干预后,总睡眠时间( = 0.023)、呼吸暂停低通气指数( = 0.005)、呼吸暂停/低通气指数( = 0.008)和呼吸暂停次数( = 0.028)均有统计学显著改善。

结论

治疗后 ALL 患者的睡眠质量与健康兄弟姐妹相似。像 VRBE 这样的新型运动对 ALL 患儿和健康兄弟姐妹的睡眠障碍都有积极影响。需要进一步研究比较不同类型的干预措施。

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