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问题性互联网使用:一项范围综述——关于当代社会问题的纵向研究,2006 - 2017年

Problematic internet use: A scoping review - longitudinal research on a contemporary social problem, 2006-2017.

作者信息

Dahl Daniel, Bergmark Karin Helmersson

机构信息

Stockholm University, Stockholm, Sweden.

出版信息

Nordisk Alkohol Nark. 2020 Dec;37(6):497-525. doi: 10.1177/1455072520941997. Epub 2020 Sep 22.

Abstract

BACKGROUND AND AIMS

Problematic internet use (PIU), and kindred concepts such as internet addiction (IA), make up a growing research field, partly due to the suggested inclusion of internet gaming disorder in a future DSM-6 as well as the fact that gaming disorder is on its way to being included in the ICD-11. Conclusions from research are far from unified. This study aims to synthesise the research field of problematic internet use/internet addiction/gaming disorder, with a focus on the reporting of prevalence and change.

METHODS

Longitudinal studies of PIU/IA formed the basis for a scoping review. Systematic searches of Web of Science, Scopus and Proquest, for peer-reviewed and published articles based on empirical data collected at a minimum of two time points for studies, and with an end point set at 2017, led to the inclusion of 97 studies. Endnote X7 was used to organise the results and NVivo 11 was used for synthesising the results.

RESULTS

Analyses focused on prevalence and change. Findings show variation among measures and prevalence as well as in reported outcomes relating to social life and other problems. Most studies reported relations between PIU/IA and other problems in life, but no specific time order could be established. Furthermore, many studies did not present data on prevalence or change even though using a longitudinal survey design.

DISCUSSION AND CONCLUSIONS

In summary, the research field is plagued by a lack of consensus and common understanding, regarding both measures, perceptions of the problem, and findings.

摘要

背景与目的

问题性互联网使用(PIU)以及诸如网络成瘾(IA)等相关概念,构成了一个不断发展的研究领域,部分原因是未来的《精神疾病诊断与统计手册》第6版(DSM - 6)建议纳入网络游戏障碍,以及游戏障碍即将被纳入《国际疾病分类》第11版(ICD - 11)。研究结论远未统一。本研究旨在综合问题性互联网使用/网络成瘾/游戏障碍的研究领域,重点关注患病率及变化情况的报告。

方法

对PIU/IA的纵向研究构成了一项范围综述的基础。通过对科学网(Web of Science)、Scopus和Proquest进行系统检索,查找基于在至少两个时间点收集的实证数据、经同行评审并发表的文章,研究的终点设定为2017年,最终纳入了97项研究。使用Endnote X7来整理结果,并用NVivo 11来综合分析结果。

结果

分析聚焦于患病率及变化情况。研究结果显示,在测量方法、患病率以及与社会生活和其他问题相关的报告结果方面存在差异。大多数研究报告了PIU/IA与生活中的其他问题之间的关系,但无法确定具体的时间顺序。此外,许多研究尽管采用了纵向调查设计,但并未呈现患病率或变化的数据。

讨论与结论

总之,该研究领域在测量方法、对问题的认知以及研究结果等方面都缺乏共识和共同理解。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/2273/8899278/98408a10c732/10.1177_1455072520941997-fig1.jpg

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