Department of Psychology), Lakehead University, Thunder Bay, Ontario, Canada.
J Gambl Stud. 2023 Jun;39(2):779-794. doi: 10.1007/s10899-022-10116-8. Epub 2022 May 23.
This study examined motives to engage or refrain from engaging with gambling and loot boxes (i.e., in-game "boxes" that can be won within a game or purchased with in-game currency or real money, and which contain a random selection of prizes or objects). University students (n = 321) and community members (n = 279) completed an online questionnaire that included open-ended motives questions. Qualitative inductive content analysis was used to identify a number of overlapping motives to engage with or refrain from gambling and loot box content. Themes associated with motives to gamble included enjoyment, the chance to win, boredom, and charitable intentions. Self-reported reasons to engage with loot boxes included enjoyment, the chance to win, game progression, and passive engagement. In contrast, themes associated with refraining from gambling included negative consequences (e.g., addiction), uncertain outcomes, disinterest, finances, and accessibility. Similarly, reasons to refrain from loot boxes included negative consequences, gambling concerns, disinterest, finances, and accessibility. Overall, these findings, and particularly the overlapping themes between gambling and loot boxes engagement, provide further context and insight into the burgeoning research on loot boxes and assist in delineating their relation to gambling.Motives to engage with or refrain from gambling and loot box content: An exploratory qualitative investigation.
本研究考察了参与或不参与赌博和战利品箱(即在游戏中赢得的“箱子”,或可用游戏内货币或真钱购买,其中包含随机选择的奖品或物品)的动机。大学生(n=321)和社区成员(n=279)完成了一份在线问卷,其中包括开放式动机问题。采用定性归纳内容分析法,确定了一些与参与或不参与赌博和战利品箱内容相关的重叠动机。与赌博动机相关的主题包括享受、赢的机会、无聊和慈善意图。参与战利品箱的自我报告原因包括享受、赢的机会、游戏进展和被动参与。相比之下,避免赌博的主题包括负面后果(如成瘾)、不确定的结果、不感兴趣、财务状况和可及性。同样,避免战利品箱的原因包括负面后果、赌博问题、不感兴趣、财务状况和可及性。总体而言,这些发现,尤其是赌博和战利品箱参与之间的重叠主题,为关于战利品箱的新兴研究提供了更多的背景和深入的了解,并有助于划定它们与赌博的关系。参与或避免赌博和战利品箱内容的动机:探索性定性研究。