Bruzzone Silvia, Crevani Lucia
School of Engineering, Business and Society (EST), Mälardalen University, Västerås, Sweden.
Front Psychol. 2022 May 23;13:787223. doi: 10.3389/fpsyg.2022.787223. eCollection 2022.
Welfare technologies (WT) for older people is a rapidly expanding sector that offers a way to tackle the challenge of an aging population. Despite their promise in terms of advances in care services and financial savings, their use is still limited. Their design and implementation remain problematic, as they require changes in working practices through coordination among a multiplicity of actors. In order to address these challenges, the need for change is often expressed in terms of a lack of working methods appropriate to their scope. This has led to a proliferation of different toolkits, guidelines, models, etc.; however, these methods often imply a linear understanding of an implementation project and thus fail to take into consideration the emergent and situated character of the processes that lead up to the adoption of welfare. The aim of this article is to propose an alternative means of providing support for the introduction of these technologies by initiating a process for organizational change. The term "change" is understood here as something that is produced by practitioners-in collaboration with researchers-and not brought by researchers to practitioners. To this end, using the tradition of intervention research as inspiration, a learning process at the crossroads of different practices and objects was initiated. The center of attention of this article' is the sociomaterial process by which different communities of practitioners interact on the co-creation of a checklist. This is a new working method in which the focus is not the artifact in itself but how it emerges through successive interactions and iterations among different objects, practitioners and researchers, resulting in a joint sociomaterial process that reconfigures power relations and the work objective associated with WT. In other words, a new working method artifact is developed in a process in which practitioners, researchers and contextual objects interact and become one with each another.
面向老年人的福利技术(WT)是一个迅速发展的领域,为应对人口老龄化挑战提供了一条途径。尽管它们在护理服务进步和节省资金方面前景广阔,但其应用仍然有限。它们的设计和实施仍然存在问题,因为它们需要通过众多行为者之间的协调来改变工作方式。为了应对这些挑战,变革的需求常常表现为缺乏适合其范围的工作方法。这导致了各种不同的工具包、指南、模型等的大量涌现;然而,这些方法往往意味着对实施项目的线性理解,因此未能考虑到导致福利采用的过程的涌现性和情境性。本文的目的是通过启动组织变革过程,提出一种为引入这些技术提供支持的替代方法。这里的“变革”一词被理解为由从业者与研究人员合作产生的东西,而不是由研究人员带给从业者的东西。为此,以干预研究传统为灵感,启动了一个处于不同实践和对象交叉点的学习过程。本文关注的核心是不同从业者群体在共同创建一份清单过程中相互作用的社会物质过程。这是一种新的工作方法,其重点不是工件本身,而是它如何通过不同对象、从业者和研究人员之间的连续互动和迭代而出现,从而产生一个重新配置权力关系和与福利技术相关的工作目标的联合社会物质过程。换句话说,一种新的工作方法工件是在从业者、研究人员和情境对象相互作用并融为一体的过程中形成的。