AI Center for Precision Health, Weill Cornell Medicine-Qatar, Doha, Qatar.
Division of Information and Computing Technology, College of Science and Engineering, Hamad Bin Khalifa University, Qatar Foundation, Doha, Qatar.
Stud Health Technol Inform. 2022 Jun 29;295:108-111. doi: 10.3233/SHTI220672.
This article intended to carry out a systematic review on the effectiveness of serious games for language processing among older adults with cognitive impairment. Out of 548 retrieved records, six randomized controlled trials (RCTs) eventually met the eligibility criteria. A meta-analysis of four studies showed that serious games are more effective than no/passive interventions in enhancing language processing among older adults with cognitive impairment (p=0.008). Further, a statistically significant effect of serious games on language processing when compared with conventional cognitive activities and conventional exercises was reported in two RCTs. Other RCTs found that exergames are as effective as computerized cognitive training games in improving language processing. Serious games should be offered or used as complementary (i.e., not a substitute) to the current interventions. For there to be definitive conclusions about the efficacy of serious games on language processing more trials are needed.
本文旨在对认知障碍老年人语言处理的严肃游戏的有效性进行系统评价。在 548 条检索记录中,最终有 6 项随机对照试验 (RCT) 符合纳入标准。四项研究的荟萃分析显示,严肃游戏在提高认知障碍老年人的语言处理能力方面比无/被动干预更有效 (p=0.008)。此外,两项 RCT 报告称,与传统认知活动和常规运动相比,严肃游戏对语言处理具有统计学意义上的显著效果。其他 RCT 发现,运动游戏在改善语言处理方面与计算机化认知训练游戏同样有效。严肃游戏应作为现有干预措施的补充(即,不是替代物)提供或使用。需要更多的试验才能得出关于严肃游戏对语言处理疗效的确切结论。