• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

篮球训练动作识别中的人工智能技术

Artificial Intelligence Technology in Basketball Training Action Recognition.

作者信息

Cheng Yao, Liang Xiaojun, Xu Yi, Kuang Xin

机构信息

Shaoxing University Yuanpei College, Shaoxing, China.

College of Humanities, Zhaoqing Medical College, Zhaoqing, China.

出版信息

Front Neurorobot. 2022 Jun 27;16:819784. doi: 10.3389/fnbot.2022.819784. eCollection 2022.

DOI:10.3389/fnbot.2022.819784
PMID:35832349
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9272734/
Abstract

The primary research purpose lies in studying the intelligent detection of movements in basketball training through artificial intelligence (AI) technology. Primarily, the theory of somatosensory gesture recognition is analyzed, which lays a theoretical foundation for research. Then, the collected signal is denoised and normalized to ensure that the obtained signal data will not be distorted. Finally, the four algorithms, decision tree (DT), naive Bayes (NB), support vector machine (SVM), and artificial neural network (ANN), are used to detect the data of athletes' different limb movements and recall. The accuracy of the data is compared and analyzed. Experiments show that the back propagation (BP) ANN algorithm has the best action recognition effect among the four algorithms. In basketball training athletes' upper limb movement detection, the average accuracy rate is close to 93.3%, and the average recall is also immediate to 93.3%. In basketball training athletes' lower limb movement detection, the average accuracy rate is close to 99.4%, and the average recall is immediate to 99.4%. In the detection of movements of upper and lower limbs: the recognition method can efficiently recognize the basketball actions of catching, passing, dribbling, and shooting, the recognition rate is over 95%, and the average accuracy of the four training actions of catching, passing, dribbling, and shooting is close to 98.95%. The intelligent basketball training system studied will help basketball coaches grasp the skilled movements of athletes better to make more efficient training programs and help athletes improve their skill level.

摘要

主要研究目的在于通过人工智能(AI)技术研究篮球训练中动作的智能检测。首先,分析体感手势识别理论,为研究奠定理论基础。然后,对采集到的信号进行去噪和归一化处理,以确保所获得的信号数据不会失真。最后,使用决策树(DT)、朴素贝叶斯(NB)、支持向量机(SVM)和人工神经网络(ANN)这四种算法来检测运动员不同肢体动作和召回的数据,并对数据的准确性进行比较和分析。实验表明,反向传播(BP)神经网络算法在这四种算法中具有最佳的动作识别效果。在篮球训练中运动员上肢动作检测方面,平均准确率接近93.3%,平均召回率也接近93.3%。在篮球训练中运动员下肢动作检测方面,平均准确率接近99.4%,平均召回率接近99.4%。在上下肢动作检测中:该识别方法能够高效识别接球、传球、运球和投篮等篮球动作,识别率超过95%,接球、传球、运球和投篮这四项训练动作的平均准确率接近98.95%。所研究的智能篮球训练系统将有助于篮球教练更好地掌握运动员的技术动作,制定更高效的训练计划,并帮助运动员提高其技术水平。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/86d401a95c7c/fnbot-16-819784-g0011.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/9d604e1429ed/fnbot-16-819784-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/1cd210b403b3/fnbot-16-819784-g0002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/2159d083b924/fnbot-16-819784-g0003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/979f8ba3ea2a/fnbot-16-819784-g0004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/77171fe1bdb4/fnbot-16-819784-g0005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/d70b91444d65/fnbot-16-819784-g0006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/9b19c5426f5c/fnbot-16-819784-g0007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/222f5cbe5165/fnbot-16-819784-g0008.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/1ac5f8da3835/fnbot-16-819784-g0009.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/0452c705555e/fnbot-16-819784-g0010.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/86d401a95c7c/fnbot-16-819784-g0011.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/9d604e1429ed/fnbot-16-819784-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/1cd210b403b3/fnbot-16-819784-g0002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/2159d083b924/fnbot-16-819784-g0003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/979f8ba3ea2a/fnbot-16-819784-g0004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/77171fe1bdb4/fnbot-16-819784-g0005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/d70b91444d65/fnbot-16-819784-g0006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/9b19c5426f5c/fnbot-16-819784-g0007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/222f5cbe5165/fnbot-16-819784-g0008.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/1ac5f8da3835/fnbot-16-819784-g0009.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/0452c705555e/fnbot-16-819784-g0010.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5dc6/9272734/86d401a95c7c/fnbot-16-819784-g0011.jpg

相似文献

1
Artificial Intelligence Technology in Basketball Training Action Recognition.篮球训练动作识别中的人工智能技术
Front Neurorobot. 2022 Jun 27;16:819784. doi: 10.3389/fnbot.2022.819784. eCollection 2022.
2
The Construction of Basketball Training System Based on Motion Capture Technology.基于运动捕捉技术的篮球训练体系的构建。
J Healthc Eng. 2021 Sep 15;2021:2481686. doi: 10.1155/2021/2481686. eCollection 2021.
3
Application Effect of Motion Capture Technology in Basketball Resistance Training and Shooting Hit Rate in Immersive Virtual Reality Environment.运动捕捉技术在沉浸式虚拟现实环境下篮球对抗训练及投篮命中率中的应用效果。
Comput Intell Neurosci. 2022 Jun 24;2022:4584980. doi: 10.1155/2022/4584980. eCollection 2022.
4
CNN sensor based motion capture system application in basketball training and injury prevention.基于 CNN 传感器的运动捕捉系统在篮球训练和伤病预防中的应用。
Prev Med. 2023 Sep;174:107644. doi: 10.1016/j.ypmed.2023.107644. Epub 2023 Jul 20.
5
Concrete Application of Computer Virtual Image Technology in Modern Sports Training.计算机虚拟影像技术在现代体育训练中的具体应用。
Comput Intell Neurosci. 2022 Mar 8;2022:6807106. doi: 10.1155/2022/6807106. eCollection 2022.
6
CNN Multi-Position Wearable Sensor Human Activity Recognition Used in Basketball Training.CNN 多体位可穿戴传感器人体活动识别在篮球训练中的应用。
Comput Intell Neurosci. 2022 Sep 19;2022:9918143. doi: 10.1155/2022/9918143. eCollection 2022.
7
Injuries in College Basketball Sports Based on Machine Learning from the Perspective of the Integration of Sports and Medicine.基于运动医学融合视角的大学生篮球运动损伤的机器学习研究
Comput Intell Neurosci. 2022 Jun 14;2022:1429042. doi: 10.1155/2022/1429042. eCollection 2022.
8
Behaviour Detection and Recognition of College Basketball Players Based on Multimodal Sequence Matching and Deep Neural Networks.基于多模态序列匹配和深度神经网络的高校篮球运动员行为检测与识别。
Comput Intell Neurosci. 2022 May 24;2022:7599685. doi: 10.1155/2022/7599685. eCollection 2022.
9
Basketball Activity Classification Based on Upper Body Kinematics and Dynamic Time Warping.基于上肢运动学和动态时间规整的篮球动作分类。
Int J Sports Med. 2020 Apr;41(4):255-263. doi: 10.1055/a-1065-2044. Epub 2020 Jan 14.
10
ACA-Net: adaptive context-aware network for basketball action recognition.ACA-Net:用于篮球动作识别的自适应上下文感知网络
Front Neurorobot. 2024 Sep 25;18:1471327. doi: 10.3389/fnbot.2024.1471327. eCollection 2024.

本文引用的文献

1
Artificial Intelligence Detection of Missed Cancers at Digital Mammography That Were Detected at Digital Breast Tomosynthesis.数字乳腺断层合成检测出的数字乳腺摄影漏诊癌症的人工智能检测
Radiol Artif Intell. 2021 Sep 1;3(6):e200299. doi: 10.1148/ryai.2021200299. eCollection 2021 Nov.
2
A Machine-Learning Approach to Measure the Anterior Cruciate Ligament Injury Risk in Female Basketball Players.一种机器学习方法来测量女性篮球运动员前交叉韧带损伤的风险。
Sensors (Basel). 2021 Apr 30;21(9):3141. doi: 10.3390/s21093141.
3
Adoption of Machine Learning Algorithm-Based Intelligent Basketball Training Robot in Athlete Injury Prevention.
基于机器学习算法的智能篮球训练机器人在运动员损伤预防中的应用
Front Neurorobot. 2021 Jan 15;14:620378. doi: 10.3389/fnbot.2020.620378. eCollection 2020.
4
Challenges and solutions for introducing artificial intelligence (AI) in daily clinical workflow.在日常临床工作流程中引入人工智能(AI)所面临的挑战与解决方案。
Eur Radiol. 2021 Jan;31(1):5-7. doi: 10.1007/s00330-020-07148-2. Epub 2020 Aug 14.
5
Differences in Physical Demands between Game Quarters and Playing Positions on Professional Basketball Players during Official Competition.职业篮球运动员在正式比赛中,各个比赛节和场上位置的身体需求存在差异。
J Sports Sci Med. 2020 May 1;19(2):256-263. eCollection 2020 Jun.
6
Upper Extremity Pain Is Associated with Lower Back Pain among Young Basketball Players: A Cross-Sectional Study.上肢疼痛与年轻篮球运动员的下腰痛有关:一项横断面研究。
Tohoku J Exp Med. 2020 Feb;250(2):79-85. doi: 10.1620/tjem.250.79.
7
Artificial Intelligence for Mental Health and Mental Illnesses: an Overview.人工智能在精神健康和精神疾病中的应用:概述。
Curr Psychiatry Rep. 2019 Nov 7;21(11):116. doi: 10.1007/s11920-019-1094-0.
8
Influence of force-vector and force application plyometric training in young elite basketball players.力量向量和力量施加式增强式训练对年轻精英篮球运动员的影响。
Eur J Sport Sci. 2019 Apr;19(3):305-314. doi: 10.1080/17461391.2018.1502357. Epub 2018 Jul 28.