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分离性沉浸可能是导致男性大学生网络成瘾障碍的原因,且与童年创伤和注意力缺陷多动障碍症状无关。

Dissociative Absorption May Contribute to Internet Gaming Disorder Independent of Childhood Trauma and ADHD Symptoms Among Male University Students.

作者信息

Kandeğer Ali, Eğilmez Ümran

机构信息

Department of Psychiatry, Selçuk University Faculty of Medicine, Konya, Turkey.

Department of Psychiatry, Niğde Ömer Halisdemir University Training and Research Hospital, Niğde, Turkey.

出版信息

Eurasian J Med. 2022 Oct;54(3):259-263. doi: 10.5152/eurasianjmed.2021.21179.

DOI:10.5152/eurasianjmed.2021.21179
PMID:35950830
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9797747/
Abstract

OBJECTIVE

We aimed to investigate the relationship between childhood trauma, dissociative experiences, and internet gaming disorder in male university students with probable attention-deficit hyperactivity disorder determined by both childhood and current attention-deficit hyperactivity disorder symptoms.

MATERIALS AND METHODS

Volunteers were 376 university students who completed a test battery that included a sociodemographic form as well as the Adult ADHD Severity Rating Scale, Wender Utah Rating Scale, Childhood Trauma Questionnaire, Dissociative Experiences Scale, Somatoform Dissociation Questionnaire, and Internet Gaming Disorder Scale-Short Form. Volunteers were divided into 2 groups as with and without probable attention-deficit hyperactivity disorder D based on both childhood and current attentiondeficit hyperactivity disorder symptoms.

RESULTS

Childhood Trauma Questionnaire (t=-3.94; P < .01), Dissociative Experiences Scale (t=-5.97; P < .01), Somatoform Dissociation Questionnaire (t=-3.80; P < .01), and Internet Gaming Disorder Scale-Short Form (t=-5.21; P < .01) scores were significantly higher in the group with probable attentiondeficit hyperactivity disorder than in those without. Two different hierarchical regression analysis models in which internet gaming disorder scores were dependent variables showed that dissociative experiences in first model (β=0.15, t=2.28, P = .023) and dissociative absorption in second model (β=0.22, t=2.76, P = .006) were associated with internet gaming disorder after controlling for childhood trauma and attentiondeficit hyperactivity disorder symptoms.

CONCLUSION

Dissociative absorption may contribute to internet gaming disorder independent of childhood trauma and attention-deficit hyperactivity disorder symptoms, however further studies are needed to investigate this claim.

摘要

目的

我们旨在研究童年创伤、分离体验与患有可能的注意力缺陷多动障碍(根据童年期和当前的注意力缺陷多动障碍症状判定)的男性大学生的网络成瘾障碍之间的关系。

材料与方法

志愿者为376名大学生,他们完成了一套测试,包括一份社会人口学表格以及成人注意力缺陷多动障碍严重程度评定量表、温德尔犹他评定量表、儿童创伤问卷、分离体验量表、躯体形式分离问卷和网络成瘾障碍量表简版。根据童年期和当前的注意力缺陷多动障碍症状,将志愿者分为两组,即患有可能的注意力缺陷多动障碍组和未患组。

结果

童年创伤问卷(t=-3.94;P<.01)、分离体验量表(t=-5.97;P<.01)、躯体形式分离问卷(t=-3.80;P<.01)和网络成瘾障碍量表简版(t=-5.21;P<.01)得分在患有可能的注意力缺陷多动障碍组显著高于未患组。以网络成瘾障碍得分作为因变量的两种不同的分层回归分析模型显示,在控制童年创伤和注意力缺陷多动障碍症状后,第一个模型中的分离体验(β=0.15,t=2.28,P=.023)和第二个模型中的分离性沉浸(β=0.22,t=2.76,P=.006)与网络成瘾障碍相关。

结论

分离性沉浸可能独立于童年创伤和注意力缺陷多动障碍症状导致网络成瘾障碍,然而需要进一步研究来调查这一说法。