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你如何玩那个创客空间游戏?对工程创客空间惯习的人种志探索。

How do you play that makerspace game? An ethnographic exploration of the habitus of engineering makerspaces.

作者信息

Alemán Melissa W, Tomko Megan E, Linsey Julie S, Nagel Robert L

机构信息

School of Communication Studies, James Madison University, Harrisonburg, VA 22807 USA.

Pittsburgh, PA USA.

出版信息

Res Eng Des. 2022;33(4):351-366. doi: 10.1007/s00163-022-00393-0. Epub 2022 Aug 12.

DOI:10.1007/s00163-022-00393-0
PMID:35974995
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9372517/
Abstract

Drawing upon Bourdieu's conceptualization of habitus, this ethnographic study explores the cultural bases guiding engineering makerspaces at a public university in the United States. Students carry forms of capital that impact their entry into these learning spaces, over time becoming disciplined in the "game" of makerspaces as they accumulate capital through everyday talk and storytelling. Communication constructs the makerspace habitus as students (1) move from outsider to insider as they acquire forms of capital; (2) negotiate a habitus characterized by tensions of access vs. exclusivity; (3) learn to use the vocabularies of innovation and creativity; and (4) cultivate supportive making communities. Findings point to the critical role of intentional communication and space design in cultivating inclusive makerspace cultures.

摘要

基于布迪厄的惯习概念,这项民族志研究探索了美国一所公立大学中指导工程创客空间的文化基础。学生们携带的资本形式影响着他们进入这些学习空间,随着时间的推移,他们通过日常交谈和讲故事积累资本,从而在创客空间的“游戏”中变得自律。随着学生们(1)在获得资本形式的过程中从局外人转变为内部人;(2)协商一种以准入与排他性紧张关系为特征的惯习;(3)学习使用创新和创造力的词汇;以及(4)培育支持性的制作社区,交流构建了创客空间惯习。研究结果表明,有意的交流和空间设计在培育包容性创客空间文化方面起着关键作用。