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节奏类严肃游戏作为基于音乐干预的包容性工具。

Rhythmic serious games as an inclusive tool for music-based interventions.

作者信息

Dalla Bella Simone

机构信息

International Laboratory for Brain, Music, and Sound Research (BRAMS), Montreal, Quebec, Canada.

Department of Psychology, University of Montreal, Montreal, Quebec, Canada.

出版信息

Ann N Y Acad Sci. 2022 Nov;1517(1):15-24. doi: 10.1111/nyas.14878. Epub 2022 Aug 17.

DOI:10.1111/nyas.14878
PMID:35976673
Abstract

Technologies, such as mobile devices or sets of connected sensors, provide new and engaging opportunities to devise music-based interventions. Among the different technological options, serious games offer a valuable alternative. Serious games can engage multisensory processes, creating a rich, rewarding, and motivating rehabilitation setting. Moreover, they can be targeted to specific musical features, such as pitch production or synchronization to a beat. Because serious games are typically low cost and enjoy wide access, they are inclusive tools perfectly suited for remote at-home interventions using music in various patient populations and environments. The focus of this article is in particular on the use of rhythmic serious games for training auditory-motor synchronization. After reviewing the existing rhythmic games, initial evidence from a recent proof-of-concept study in Parkinson's disease is provided. It is shown that rhythmic video games using finger tapping can be used with success as an at-home protocol, and bring about beneficial effects on motor performance in patients. The use and benefits of rhythmic serious games can extend beyond the rehabilitation of patients with movement disorders, such as to neurodevelopmental disorders, including dyslexia and autism spectrum disorder.

摘要

诸如移动设备或联网传感器组等技术,为设计基于音乐的干预措施提供了新的且引人入胜的机会。在不同的技术选项中,严肃游戏提供了一种有价值的选择。严肃游戏可以调动多感官过程,营造出丰富、有益且具有激励性的康复环境。此外,它们可以针对特定的音乐特征,如音高产生或与节拍同步。由于严肃游戏通常成本低廉且易于获取,它们是非常适合在各种患者群体和环境中使用音乐进行远程居家干预的包容性工具。本文特别关注使用节奏类严肃游戏来训练听觉 - 运动同步。在回顾了现有的节奏游戏后,提供了最近一项针对帕金森病的概念验证研究的初步证据。结果表明,使用手指敲击的节奏类视频游戏可以成功用作居家方案,并对患者的运动表现产生有益影响。节奏类严肃游戏的使用和益处可以扩展到运动障碍患者的康复之外,例如应用于神经发育障碍,包括诵读困难和自闭症谱系障碍。

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