Polikanova Irina, Yakushina Anastasia, Leonov Sergey, Kruchinina Anna, Chertopolokhov Victor, Liutsko Liudmila
Department of Psychology, Lomonosov Moscow State University, 125009 Moscow, Russia.
Department of Biology and Biotechnology, Higher School of Economics (HSE University), 117418 Moscow, Russia.
Sports (Basel). 2022 Jul 29;10(8):116. doi: 10.3390/sports10080116.
There is little research on the study of specific characteristics that contribute to the faster adaptation of athletes during the transition from one sport to another. We used virtual reality (VR) to study the differences between professional ice hockey players and other sport professionals (freestyle wrestlers), who were novices in hockey in terms of motor responses and efficiency performance, on different levels of difficulty. In the VR environment, four levels of difficulty (four blocks) were simulated, depended on the speed of the puck and the distance to it (Bl1-60-80 km/h and 18 m; Bl2-60-100 km/h, distances 12 and 18 m; Bl3-speeds up to 170 km/h and 6, 12, and 18 m; Bl4-the pucks are presented in a series of two (in sequence with a 1 s interval)). The results of the study showed that the hockey professionals proved to have more stable movement patterns of the knee and hip joints. They also made fewer head movements as a response to stimuli during all runs (0.66 vs. 1.25, = 0.043). Thus, working out on these parameters can contribute to the faster adaptation of wrestlers in developing professional ice hockey skills.
关于运动员在从一项运动过渡到另一项运动时能更快适应的具体特征的研究很少。我们使用虚拟现实(VR)来研究职业冰球运动员与其他运动项目职业运动员(自由式摔跤运动员)之间的差异,这些摔跤运动员在冰球运动方面是新手,比较他们在不同难度水平下的运动反应和效率表现。在VR环境中,模拟了四个难度级别(四个模块),这取决于冰球的速度和与之的距离(模块1 - 60 - 80公里/小时和18米;模块2 - 60 - 100公里/小时,距离12米和18米;模块3 - 速度高达170公里/小时,距离6米、12米和18米;模块4 - 冰球以两个一组的形式呈现(依次呈现,间隔1秒))。研究结果表明,冰球职业运动员的膝关节和髋关节运动模式更稳定。在所有测试过程中,他们对刺激做出的头部动作也更少(0.66对1.25,P = 0.043)。因此,针对这些参数进行训练有助于摔跤运动员更快地适应职业冰球技能的培养。