Master of urban design, Tehran University of Art, Tehran, Iran.
Int J Environ Health Res. 2024 Jan;34(1):73-89. doi: 10.1080/09603123.2022.2130881. Epub 2022 Oct 6.
This study aims to evaluate the extent to which virtual reality (VR) natural and built settings affect emotional states. Web of Science, SCOPUS, and PubMed were searched for relevant articles prior to February 2022. Of 15 articles identified for systematic review, 6 met the inclusion criteria for meta-analysis (studies with only pre- and post-condition measures of the Positive and Negative Affect Schedule (PANAS) were included). Both positive affect ( = 0.20, = 0.001) and negative affect ( = - 0.30, = 0.001) change scores for the VR natural environment were statistically significant. On the other hand, change scores for VR built environment were not significant in both positive affect ( = - 0.08, = 0.355) and negative affect ( = - 0.08, = 0.058). The findings revealed that, in addition to a VR natural environment, a VR built environment is capable of providing restorative experiences against negative mood in some circumstances.
本研究旨在评估虚拟现实(VR)自然和人造环境在多大程度上影响情绪状态。在 2022 年 2 月之前,在 Web of Science、SCOPUS 和 PubMed 上搜索了相关文章。在确定的 15 篇系统评价文章中,有 6 篇符合荟萃分析的纳入标准(仅纳入了正性和负性情绪量表(PANAS)的前后条件测量的研究)。VR 自然环境的正性影响( = 0.20, = 0.001)和负性影响( = - 0.30, = 0.001)变化分数均具有统计学意义。另一方面,VR 人造环境的正性影响( = - 0.08, = 0.355)和负性影响( = - 0.08, = 0.058)的变化分数均不显著。研究结果表明,除了 VR 自然环境外,在某些情况下,VR 人造环境还能够提供针对负面情绪的恢复性体验。