Suppr超能文献

头戴式动态视觉敏锐度在星际飞行中的 G 转变效应研究:技术发展与早期验证研究结果。

Head-Mounted Dynamic Visual Acuity for G-Transition Effects During Interplanetary Spaceflight: Technology Development and Results from an Early Validation Study.

出版信息

Aerosp Med Hum Perform. 2022 Nov 1;93(11):800-805. doi: 10.3357/AMHP.6092.2022.

Abstract

Dynamic visual acuity (DVA) refers to the ability of the eye to discern detail in a moving object and plays an important role whenever rapid physical responses to environmental changes are required, such as while performing tasks onboard a space shuttle. A significant decrease in DVA has previously been noted after astronauts returned from long-duration spaceflight (0.75 eye chart lines, 24 h after returning from space). As part of a NASA-funded, head-mounted multimodal visual assessment system for monitoring vision changes in spaceflight, we elaborate upon the technical development and engineering of dynamic visual acuity assessments with virtual reality (VR) technology as the first step in assessing astronaut performance when undergoing G-transitional effects. We also report results from an early validation study comparing VR DVA assessment with traditional computer based DVA assessment. Various VR/AR headsets have been utilized to implement DVA tests. These headsets include HTC Vive Pro Eye system. Epic's game engine UnrealEngine 4 Version 4.24 was used to build the framework and SteamVR was used to experience virtual reality content. Eye tracking technology was used to maintain fixation of the participant. An early validation study with five participants was conducted comparing this technology versus traditional DVA with a laptop. The head-mounted technology developed for assessing DVA changes during G-transitions is fully functional. The results from the early validation study demonstrated that the two DVA tests (laptop-based and VR) indicated a strong association between both methods (Pearson correlation coefficient of 0.91). A Bland-Altman plot was employed to assess levels of agreement, with all data points falling within the limits of agreement. The results from this early validation study indicate that head-mounted DVA assessment performs similarly to traditional laptop-based methods and is a promising method for assessing DVA during spaceflight, particularly in G-transitions. Future studies are required for further assessment of validation and reliability of this technology. With its ease of use, accessibility, and portable design, VR DVA has the potential in the near-future to replace conventional methods of assessing DVA. The technology will likely be an important aspect to help monitor functionality and safety during interplanetary missions where astronauts are exposed to G-transitions.

摘要

动态视力(DVA)是指眼睛辨别移动物体细节的能力,在需要对环境变化做出快速物理反应的情况下(例如在航天飞机上执行任务时)发挥着重要作用。宇航员从长期太空飞行返回后,其 DVA 显著下降(从太空返回后 24 小时,视力检查表下降 0.75 行)。作为 NASA 资助的头戴式多模态视觉评估系统的一部分,该系统用于监测太空飞行中的视力变化,我们详细介绍了虚拟现实(VR)技术的动态视力评估的技术开发和工程,这是评估宇航员在经历 G 过渡效应时的表现的第一步。我们还报告了一项早期验证研究的结果,该研究比较了 VR DVA 评估与传统基于计算机的 DVA 评估。已经使用各种 VR/AR 头显来实施 DVA 测试。这些头显包括 HTC Vive Pro Eye 系统。Epic 的游戏引擎 UnrealEngine 4 Version 4.24 用于构建框架,SteamVR 用于体验虚拟现实内容。眼动追踪技术用于保持参与者的注视。对五名参与者进行了一项早期验证研究,将这项技术与使用笔记本电脑的传统 DVA 进行了比较。用于评估 G 过渡期间 DVA 变化的头戴式技术已完全开发完成。早期验证研究的结果表明,两种 DVA 测试(基于笔记本电脑和 VR)之间存在很强的关联(两种方法的 Pearson 相关系数为 0.91)。使用 Bland-Altman 图评估一致性水平,所有数据点均落在一致性限内。这项早期验证研究的结果表明,头戴式 DVA 评估与传统基于笔记本电脑的方法表现相似,是评估太空飞行中 DVA 的一种很有前途的方法,尤其是在 G 过渡期间。需要进一步研究来进一步评估这项技术的验证和可靠性。由于其易于使用、可及性和便携式设计,VR DVA 有望在不久的将来取代传统的 DVA 评估方法。该技术可能是一个重要方面,有助于在宇航员暴露于 G 过渡的行星际任务中监测功能和安全性。

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验