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为期六周的虚拟现实训练对改善 I 型骨质疏松症女性功能平衡的影响:一项初步研究。

The effect of six week virtual reality training on the improvement of functional balance in women with type-I osteoporosis: A preliminary study.

作者信息

Rezaei Mohammad Kazem, Torkaman Giti, Bahrami Fariba, Bayat Noushin

机构信息

Physical Therapy Department, Faculty of Medical Sciences, Tarbiat Modares University, Tehran, Iran.

Physical Therapy Department, Faculty of Medical Sciences, Tarbiat Modares University, Ale-Ahmad Ave, P. O. Box: 141171311, Tehran, Iran.

出版信息

Sport Sci Health. 2023;19(1):185-194. doi: 10.1007/s11332-022-01018-8. Epub 2022 Nov 15.

Abstract

PURPOSE

This preliminary study aimed to investigate the effects of exergames in a virtual reality environment to improve functional balance during goal-directed functional tasks in postmenopausal women with osteoporosis.

METHODS

Twelve volunteer postmenopausal women with osteoporosis were randomly assigned to virtual reality (VRT,  = 6) and conventional multimodal (CMT,  = 6) training groups. The exercise was performed for 6 weeks, 3 days weekly, and 18 sessions. Using a force platform, functional balance assessments were made through four dynamic tasks, including performance-based limits of stability (LOS), curve tracking (CT), sit-to-stand (STS), and turning before and after 18 sessions of treatment. Each task's time-dependent center of pressure (COP) variables was separately calculated via Kistler-Mars software.

RESULTS

The COP variables of LOS and CT tasks were significantly improved after 6 weeks of CMT and VRT ( ≤ 0.05). In the VRT group, the rising index ( < 0.00), COP sway velocity in STS, and Turn sway were significantly reduced ( < 0.05). Following the VRT, the mean difference of forwarding maximum COP excursion increased ( = 0.03), and errors in CT ( = 0.03) significantly decreased.

CONCLUSION

The VRT and CMT improved the COP sway parameters during weight-shifting tasks. The VRT was more effective than CMT in increasing the ability to control weight-shifting and dynamic functional tasks in postmenopausal women with osteoporosis. This approach in training has suitable potential to provide convenient error feedback learning.

摘要

目的

本初步研究旨在调查虚拟现实环境中的运动游戏对改善绝经后骨质疏松症女性在目标导向功能任务中的功能平衡的影响。

方法

12名绝经后骨质疏松症女性志愿者被随机分为虚拟现实训练组(VRT,n = 6)和传统多模式训练组(CMT,n = 6)。训练为期6周,每周3天,共18节。使用测力平台,通过四项动态任务进行功能平衡评估,包括基于表现的稳定性极限(LOS)、曲线跟踪(CT)、坐立试验(STS),以及在18节治疗前后的转身动作。每项任务的时间依赖性压力中心(COP)变量通过奇石乐软件单独计算。

结果

CMT和VRT训练6周后,LOS和CT任务的COP变量均有显著改善(P≤0.05)。在VRT组中,上升指数(P<0.00)、STS中的COP摆动速度和转身摆动均显著降低(P<0.05)。VRT训练后,向前最大COP偏移的平均差异增加(P = 0.03),CT中的误差(P = 0.03)显著降低。

结论

VRT和CMT均改善了体重转移任务中的COP摆动参数。在提高绝经后骨质疏松症女性控制体重转移和动态功能任务的能力方面,VRT比CMT更有效。这种训练方法有潜力提供便捷的错误反馈学习。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/e06d/9665013/ceec916cc0c8/11332_2022_1018_Fig1_HTML.jpg

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