Institute of Psychology, Jagiellonian University, Romana Ingardena 6, 30-060, Krakow, Poland.
Faculty of Psychology, SWPS University of Social Sciences and Humanities, Chodakowska 19/31, 03-815, Warsaw, Poland.
Sci Rep. 2022 Dec 1;12(1):20741. doi: 10.1038/s41598-022-25099-0.
In recent years the association between video games, cognition, and the brain has been actively investigated. However, it is still unclear how individual predispositions, such as brain structure characteristics, play a role in the process of acquiring new skills, such as video games. The aim of this preliminary study was to investigate whether acquisition of cognitive-motor skills from the real-time strategy video game (StarCraft II) is associated with pre-training measures of brain white matter integrity. Results show that higher white matter integrity in regions (anterior limb of internal capsule, cingulum/hippocampus) and tracts (inferior longitudinal fasciculus) related with motoric functions, set shifting and visual decision making was associated with better Star Craft II performance. The presented findings inline with previous results and suggest that structural brain predispositions of individuals are related to the video game skill acquisition. Our study highlights the importance of neuroimaging studies that focus on white matter in predicting the outcomes of intervention studies and has implications for understanding the neural basis of the skill learning process.
近年来,人们积极研究视频游戏、认知和大脑之间的联系。然而,个体的先天倾向(如大脑结构特征)如何在获得新技能(如视频游戏)的过程中发挥作用,目前仍不清楚。本初步研究旨在探讨从实时战略视频游戏(《星际争霸 II》)中获得认知运动技能是否与大脑白质完整性的预训练测量值有关。结果表明,与运动功能、转换思维和视觉决策相关的区域(内囊前肢、扣带回/海马)和束(下纵束)的白质完整性越高,玩家在《星际争霸 II》中的表现越好。这一发现与之前的结果一致,表明个体的大脑结构先天倾向与视频游戏技能的获得有关。我们的研究强调了神经影像学研究关注白质在预测干预研究结果方面的重要性,并对理解技能学习过程的神经基础具有启示意义。