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游戏障碍与其他潜在成瘾行为在澳大利亚、新西兰和英国的共病情况。

Co-Occurrence of Gaming Disorder and Other Potentially Addictive Behaviours between Australia, New Zealand, and the United Kingdom.

机构信息

International Gaming Research Unit and Cyberpsychology Research Group, Nottingham Trent University, Nottingham NG1 4FQ, UK.

Centre of Excellence in Responsible Gaming, University of Gibraltar, Gibraltar GX11 1AA, UK.

出版信息

Int J Environ Res Public Health. 2022 Dec 1;19(23):16078. doi: 10.3390/ijerph192316078.

Abstract

Evidence suggests that gamers can have varying experiences of disordered gaming behaviours due to coping mechanisms and how they can act as risk or protective factor in the development and/or maintenance of disordered behaviours. A particular area of interest is how this may manifest across different countries. Understanding the interplay of these potential risk and protective factors within different countries will aid identifying and preventing disordered behaviours. Three cohorts were recruited from Australia, New Zealand, and the United Kingdom. Each cohort was required to complete a battery of psychometric scales exploring problematic behaviours, problematic substance use, co-occurrence, coping styles, and personality. A latent profile analysis was conducted to examine the differences between cohorts and further investigated with additional analyses. The findings suggested that a minority of gamers were affected by gaming disorder, and there appeared an at-risk cohort who utilise gaming as a maladaptive coping strategy. Other accompanying potentially addictive behaviour or substance use may be exacerbated as a result, the manifestation of which can be influenced by cultural elements. When considering gamers from countries which hold similar views, it is important to be cognisant of the variations found in the manifestations of disordered gaming and accompanying potentially addictive behaviours. This will allow for a more precise identification of at-risk behaviours, which will result in more favourable treatment outcomes for those who are considered at-risk or high-risk individuals.

摘要

有证据表明,由于应对机制的不同,玩家在游戏行为障碍方面的体验也各不相同,而且这些应对机制可以成为行为障碍发展和/或维持的风险或保护因素。一个特别感兴趣的领域是这种情况如何在不同国家表现出来。了解不同国家这些潜在风险和保护因素之间的相互作用将有助于识别和预防行为障碍。

从澳大利亚、新西兰和英国招募了三个队列。每个队列都需要完成一系列心理计量学量表,以探索问题行为、问题物质使用、共病、应对方式和人格。进行了潜在剖面分析,以检查队列之间的差异,并进一步进行了额外的分析。

研究结果表明,少数玩家受到游戏障碍的影响,似乎有一个处于危险中的队列,他们将游戏作为一种适应不良的应对策略。其他伴随的潜在成瘾行为或物质使用可能会因此加剧,其表现形式可能受到文化因素的影响。

当考虑来自持有相似观点的国家的玩家时,重要的是要注意到游戏障碍和伴随的潜在成瘾行为表现出的差异。这将有助于更准确地识别出处于危险中的行为,从而为那些被认为是处于危险或高风险的人提供更有利的治疗结果。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b3ae/9741165/bc0ac340df73/ijerph-19-16078-g001.jpg

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