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在冠状病毒爆发期间,八周的选择虚拟辅助蒙台梭利游戏对痉挛性偏瘫儿童运动能力和感知自我控制的影响。

Effects of Eight Weeks of Selected Virtual-Assisted Montessori-Based Games on Motor Proficiency and Perceived Self-Control in Children with Spastic Hemiplegia during the Coronavirus Outbreak.

机构信息

Department of Sport Sciences, Razi University, Kermanshah, Iran.

出版信息

Biomed Res Int. 2022 Dec 6;2022:5792094. doi: 10.1155/2022/5792094. eCollection 2022.

Abstract

This study is aimed at examining the effect of eight weeks of selected virtual-assisted games based on Montessori pedagogical principal on the motor proficiency and perceived self-control in the children with spastic hemiplegia during the coronavirus outbreak. In this quasi-experimental study, the children (6.42 ± 1.12) with hemiplegia were randomly selected and assigned to either the experimental group or the control group. In the pretest, motor skills and self-controlling were evaluated using 36-item Lincoln-Oseretsky Motor Development Scale and Children's Perceived Self-Control Scale (CPSC) (ss, 1982), respectively. The experimental group then engaged in three 45-minute sessions of virtual game play over the course of eight weeks. 24 hours following the last practice session, the posttest was given on the same day as the pretest. After ensuring the normal distribution of collected data with Shapiro-Wilk test, the data were analyzed using Analysis of Covariance test (ANCOVA). Results showed that the experimental group compared to the control group was better in the motor proficiency and perceived self-control after performing selected virtual-assisted Montessori games can significantly improve motor proficiency and perceived self-control ( < 0.05). This pattern of data revealed that the virtual-assisted intervention based on Montessori pedagogical principles may increase motor proficiency and self-control in children with hemiplegia, particularly when confronted with the limitations imposed on by the coronavirus epidemic.

摘要

本研究旨在探讨在冠状病毒爆发期间,八周的基于蒙台梭利教育原则的精选虚拟辅助游戏对痉挛性偏瘫儿童运动技能和感知自控能力的影响。在这项准实验研究中,随机选择了(6.42±1.12)名偏瘫儿童,并将其分配到实验组或对照组。在预测试中,使用 36 项 Lincoln-Oseretsky 运动发育量表和儿童感知自控量表(CPSC)(ss,1982)分别评估运动技能和自我控制能力。然后,实验组在八周的时间里进行了三次 45 分钟的虚拟游戏。在最后一次练习结束后 24 小时,在与预测试相同的当天进行了后测试。在用 Shapiro-Wilk 检验确保收集的数据呈正态分布后,使用协方差分析检验(ANCOVA)对数据进行分析。结果表明,与对照组相比,实验组在进行精选的虚拟辅助蒙台梭利游戏后,在运动技能和感知自控能力方面表现更好,表明这种基于蒙台梭利教育原则的虚拟辅助干预可以显著提高偏瘫儿童的运动技能和感知自控能力(<0.05)。这种数据模式表明,基于蒙台梭利教育原则的虚拟辅助干预可能会增加偏瘫儿童的运动技能和自我控制能力,特别是在面对冠状病毒流行带来的限制时。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/6642/9747294/00e5e85488a4/BMRI2022-5792094.001.jpg

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