Kantha Phunsuk, Lin Jiu-Jenq, Hsu Wei-Li
School and Graduate Institute of Physical Therapy, College of Medicine, National Taiwan University, Taipei, Taiwan.
Division of Physical Therapy, Department of Physical Medicine and Rehabilitation, National Taiwan University Hospital, Taipei, Taiwan.
Games Health J. 2023 Feb;12(1):1-12. doi: 10.1089/g4h.2022.0088.
Interactive virtual reality (iVR) has been widely used for treatment purposes in patients with chronic musculoskeletal disorders. However, no consensus has been reached on the effects of iVR on pain, psychological distress, and functional disability. Therefore, this study aims to investigate the effects of iVR on pain, psychological distress, and functional disability in patients with chronic musculoskeletal disorders compared with no rehabilitation and conventional rehabilitation. Five electronic databases (PubMed, Cochrane CENTRAL, Scopus, EMBASE, and Web of Science) were searched from January 2016 to December 2021. All randomized controlled trials using iVR for treating pain, psychological distress, and functional disability in patients with chronic musculoskeletal disorders were included. A subgroup analysis was conducted to compare the effects of nonimmersive and immersive types of iVR on the outcomes of interest. Our study provides good quality evidence that iVR reduced overall pain by 9.28 points as compared with no rehabilitation and by 8.09 points as compared with conventional rehabilitation. In the subgroup analysis, nonimmersive iVR showed a reduction in psychological distress (standardized mean differences = -0.35) as compared with no rehabilitation. However, no statistically significant difference in the outcomes existed between nonimmersive and immersive iVR. Furthermore, there were no statistically significant differences in the outcomes of functional disability. iVR is recommended for reducing pain intensity more than no rehabilitation or conventional rehabilitation. Meanwhile, nonimmersive iVR has been proposed for psychological distress improvement, with effects similar to those of conventional rehabilitation. However, iVR may not be an effective intervention in the case of functional disability.
交互式虚拟现实(iVR)已广泛用于慢性肌肉骨骼疾病患者的治疗。然而,关于iVR对疼痛、心理困扰和功能障碍的影响尚未达成共识。因此,本研究旨在调查与无康复治疗和传统康复治疗相比,iVR对慢性肌肉骨骼疾病患者的疼痛、心理困扰和功能障碍的影响。检索了2016年1月至2021年12月的五个电子数据库(PubMed、Cochrane CENTRAL、Scopus、EMBASE和Web of Science)。纳入了所有使用iVR治疗慢性肌肉骨骼疾病患者疼痛、心理困扰和功能障碍的随机对照试验。进行了亚组分析,以比较非沉浸式和沉浸式iVR对感兴趣结局的影响。我们的研究提供了高质量的证据,表明与无康复治疗相比,iVR使总体疼痛降低了9.28分,与传统康复治疗相比降低了8.09分在亚组分析中,与无康复治疗相比,非沉浸式iVR显示心理困扰有所减轻(标准化平均差=-0.35)。然而,非沉浸式和沉浸式iVR在结局方面没有统计学上的显著差异。此外,在功能障碍结局方面也没有统计学上的显著差异。与无康复治疗或传统康复治疗相比,推荐使用iVR来减轻疼痛强度。同时,已提出使用非沉浸式iVR来改善心理困扰,其效果与传统康复治疗相似。然而,对于功能障碍,iVR可能不是一种有效的干预措施。
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