Raju Venkatesh, Sharma Akhilesh, Shah Ruchita, Tangella Ravikanth, Yumnam Sana Devi, Singh Jyoti, Yadav Jaivinder, Grover Sandeep
Department of Psychiatry, Post Graduate Institute of Medical Education and Research, Chandigarh, India.
Indian J Psychiatry. 2023 Jan;65(1):83-89. doi: 10.4103/indianjpsychiatry.indianjpsychiatry_182_22. Epub 2023 Jan 13.
The present clinic-based study aimed to evaluate screen media use among children and adolescents who had a mental disorder.
Two hundred twelve parents of children and adolescents attending the child and adolescent psychiatric services were approached. They were asked to rate the screen media use of their child brought for psychiatric consultation using the Problematic Media Use Measure-Short Form (PMUM-SF). The DSM-5 criteria of internet gaming disorder (IGD) were applied using the PMUM-SF, which contained nine items equivalent to nine items of IGD.
The mean age of the patients was 13.16 years (SD: 4.06; range: 0.8-18). Only 28.3% ( = 60) were aged less than 12 years. The most common primary diagnosis was neurodevelopment disorder ( = 82; 38.7%), followed by neurotic disorder ( = 62; 29.2%) and mood disorder ( = 30; 14.2%). The most common screen media used was television ( = 121; 57.1%) followed by the mobile phone ( = 81; 38.2%). The average screen time was 3.14 hours, with a range of 0.5-7 hours, and more than two-third of children and adolescents used screen gadgets for more than the recommended duration. Slightly more than one-fourth (22.2%) of children and adolescents with mental disorders fulfilled the DSM-5 criteria of IGD. When those with and without screen media addiction were compared, those with screen media addiction were more often male, from joint or extended families, more often diagnosed with neurodevelopmental disorders and disruptive disorder, and were less often diagnosed with neurotic disorders.
About one-fourth of the children and adolescents with mental disorders had screen media addiction, and two-thirds of them used screen media for more than the recommended duration.
本基于临床的研究旨在评估患有精神障碍的儿童和青少年的屏幕媒体使用情况。
研究人员联系了212名带孩子和青少年到儿童及青少年精神科就诊的家长。要求他们使用简短形式的问题性媒体使用量表(PMUM-SF)对前来进行精神科咨询的孩子的屏幕媒体使用情况进行评分。使用包含与互联网游戏障碍(IGD)九项等效的九项内容的PMUM-SF应用《精神疾病诊断与统计手册》第5版(DSM-5)的互联网游戏障碍标准。
患者的平均年龄为13.16岁(标准差:4.06;范围:0.8 - 18岁)。只有28.3%(n = 60)年龄小于12岁。最常见的主要诊断是神经发育障碍(n = 82;38.7%),其次是神经症性障碍(n = 62;29.2%)和情绪障碍(n = 30;14.2%)。最常使用的屏幕媒体是电视(n = 121;57.1%),其次是手机(n = 81;38.2%)。平均屏幕使用时间为3.14小时,范围为0.5 - 7小时,超过三分之二的儿童和青少年使用屏幕设备的时间超过了推荐时长。略多于四分之一(22.2%)患有精神障碍的儿童和青少年符合DSM-5的互联网游戏障碍标准。当比较有和没有屏幕媒体成瘾的儿童和青少年时,有屏幕媒体成瘾的儿童和青少年男性更多,来自联合家庭或大家庭,更常被诊断为神经发育障碍和破坏性行为障碍,而较少被诊断为神经症性障碍。
约四分之一患有精神障碍的儿童和青少年存在屏幕媒体成瘾,其中三分之二使用屏幕媒体的时间超过了推荐时长。